AMBULANCEFACTORY'S PROFILE

Recording studio in Wicker Park, Chicago

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haunted_house_SS_WU2.jpg

the red hud style overlay was taken out early in development, cuz yeah, it looked like shit ;)

road_intro.png

thanks! we appreciate your interest!
we're not total noobs, i promise! ;)
xoxox

OMFG ITS HERE

durr, yep, lol thanx, fixed now

Just like Ghostbusters 2, WE"RE BAAAAACCKKKKKK

WEED UNIVERSE II IS ALMOST FINISHED

Though I find it practically unfathomable that word about the creative masterwork that is Weed Universe has failed to reach you, it may be because we haven't posted anything here in over a year. That is because we are a disorganized cadre of bozos, for the most part. Your post has gladdened our hearts, however! <3

Sick Pullz! (videos by HKR)

So, when I am not making rpgs or streaming snes games, or, you know, doing actual work, i sometimes play wow and make videos with my comrade, Shanghai Pete.

our channel is youtube.com/sickpullz, and this is our most recent effort:



more to come, whenever

Secret of Mana, anybody?

author=Anaryu
You need to cast the girl's spells on a combat-able map, you only get 1/2 the gains in a town/inn. Best place is right outside the Water Palace.


haha, yeah. we began to suspect this during our run, as it seemed to take her forever to level up in the inn.

so, secret of evermore is good, huh? my colleages have given it mixed reviews.
it may be one of my upcoming runs, as i seem to be hearing more and more about it since i started talking about SoM.

<3HKR

What RMN games should I play and stream live? (also another snes marathon)

OKay so just an update

obviously, this didn't happen on the 20th. Right now I am looking at the third of august. The list above will likely be the official list, unless anyone has any suggestions of hidden gems that i should look at.

anyway, once i look at my schedule a bit harder and figure out when this is actually going to happen, i'll make a little commercial and let yall know.

<3HKR

Secret of Mana, anybody?

author=Jude
SoM's mechanics have not proven the test of time for me. The attack and charge meters aren't my favorite. The option to attack before 100% is worthless and charging is a lot of time spent just holding down a button.


yeah yeah yeah. SoM's entire combat system is a clunky disaster. It takes a great deal of getting used to and is most of the reason I haven't continued playing in my past attempts.

However, after playing through most of the game over the past few days, i will say that once i got past the combat problems, the game is pretty fun in a glitchy, clumsy-as-hell kind of way. The monster design is cool (with a few glaring exceptions*), the whole nonsensical square soft scifi/ fantasy vibe is fun as always, even through the plot is basically nonexistent, and the multiplayer thing is a very nice touch.

That microwaved horrorshow jehk thing in his cave of lies that sends you all over the world for no reason like five times is one of my new personal villians.

we're pretty much at the end, we'll prolly finish today.

(we made use of the use-up-the-girl's-mp-before-sleeping protip, thanks kentona!)

*duck in an army helmet throwing eyeballs and an exploding jack-o-lantern

http://ustream.tv/channel/hkrlive

Secret of Mana, anybody?

yeah, we're playing on virtual console. right on.
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