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Killer Machines
A survival game in the scifi/horror genre

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New game idea - looking for feedback and suggestions

I'm planning out another game project. Just got done brainstorming with some guys about it. Somehow during the process I ended up committing myself to writing a bunch of spells and doing up 2 alternate graphics of each of the spellbook pages for the project...

The spellbook itself is a semi-conscious entity designed to teach and test novice mages. Study hard and pass the tests to learn new spells, fail the tests and you are trapped in the pocket dimension where the test takes place until such a time as you can pass the test…or die trying…

Intro story:
http://fav.me/d5b7r2w
Basically, a boy goes to a convention with a book cosplaying as a magician, but accidentally casts a real spell as the book turns out to be real. This brings some unwanted attention, and now he has to recruit allies to help him stay alive while he races to figure out how to destroy, or render useless, the book his enemies are after.

The incident with the Salamander alerts some bad people/evil magic users to the existence of the spellbook. You are forced to break your vow and actually learn to use it correctly in order to protect yourself.

Basically each page of the spellbook will display in the Futhark syllabary until it is learned by completing the spellbook's tests at which time the graphic will be switched to the same spell in the English alphabet and the spell is added to the skill list.

I do have 4 of them basically done except for minor edits...

I had done those 4 as a scroll for an illustration for my book quite a while back, but since I took those 4 spells straight from the book, I can take the illustration from it too and just edit it to look like an old book page instead of an unrolled scroll, right?

Game mechanics ideas:
1. The team recruitment takes place at school.
2. Recruit classmates to help you fight. Different classmates have different skills depending on the classes they specialize in:
a. Chemistry = Alchemist
b. Gym = Fighter
c. Etc…

3. Who is willing to join and how you are treated depends on your rep.
a. Example: Do well and strong people join you, do poorly and only weak ones will.
4. Reputation system built around separate “Classes” where you have an
a. overall reputation based on combined score as well as
b. sub-reputation based on separate classes.
5. Different NPC/Potential team-mates are impressed by doing well in different classes
6. Reputation is also built on how you treat the others;
a. Example:
i. bully weaker kids and only bullies/delinquents will want to join you
ii. defend weaker kids and “upstanding” kids will want to join you


Anyway... Anyone feel like suggesting a spell or two for the list? Nothing too graphic please, the playable characters are a 12 yr old and his classmates.
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