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The official English 2k3 version is out!

author=Cherry
author=JosephSeraph
it's supposed not to if you press f5, as it toggles interpolation on and off? I think
The other way round. It's not interpolating by default, it should be all crispy and clear, *unless* you press F5. Because I know some people actually like it blurred, for some reason.


This is the behaviour of some LCD monitors. Some models allow to disable the scale blur.

The official English 2k3 version is out!

Neat, I hope new features will be supported in EasyRPG Player soon. Other platforms and operating systems deserve RPG Maker 2003 games.

[RM2K3] [RM2K] Play RPG Maker games online (UPDATED)

Yes, it is still a proof of concept, however this particular game is working pretty well currently and playable until the end, so it was a good candidate to demonstrate the interpreter status.

EasyRPG Player 0.3 will be released soon with new features: vehicles, timers, infinite scroll maps, significant battle improvements and around a hundred of bug fixes.

[RM2K3] [RM2K] Play RPG Maker games online (UPDATED)

EasyRPG Player is an open source RPG Maker 2k/3 game interpreter.
It is cross platform and works on Windows, Mac OS X, GNU/Linux, Android and more.

Recently, EasyRPG Player vastly improved the HTML5 port. This means you can play games from your browser. To demonstrate the new features, some playable games have been hosted and linked from this post.

Requirements:
- A modern web browser (Firefox, etc.)
- A lesser than 10 years old computer

Click on some of the following links to play them from your browser. No plugins are required, just JavaScript.

The Gray Garden (English translation):
https://easy-rpg.org/play/?game=the_gray_garden

Wadanohara and the Great Blue Sea (English Translation):
https://easy-rpg.org/play/?game=wadanohara

Ib (English Translation):
https://easy-rpg.org/play/?game=ib

Features:
- Save and load works, it is stored in the browser with IndexedDB.
- Audio works, keyboard works, full screen works.
- On demand asset downloading for fast game startup.

Caveats:
- Some stability issues (possibly race conditions due to async asset loading).
- HTML5 Web Audio API lacks proper mixing conversion and may sound weird due to short buffers (browser/emscripten issue).

Enjoy and please give us feedback.

rm2k3 map exporter (that does events too)

EasyRPG Player has some screen capture functionality, but it exports current visible screen part only. You could modify the Player source code to export the whole map instead. It supports event rendering, too.

RPG Maker 2000/2003 games on your WEB BROWSER

author=WolfCoder
Core functionality is not your priority. This is your fatal mistake.

There are multiple open source RPG editors without a game interpreter for them yet (e.g. Open RPG Maker). There is not just an isolated case, but I don't think about mistakes on priorities here either. The problem with Open RPG Maker is just a good editor but useless in the practice because games are unplayable yet.

Any user can decide where to contribute in the project. My personal contributions are related more with website infrastructure and port maintenance, which some of them are critical to keep the communication alive. I'd like to contribute on Editor after Player 0.3 release anyways.

About testing we can still use RPG200x.exe editor, as we need it to verify liblcf quality. This workflow helps to have an essential library more reliable as a base for a good editor replacement, which it is something like a liblcf frontend. There are additional tools for development and testing, like lcf2xml for human readable file format checks. Keep in mind we need to deal with the native format and game import/export must be reliable. In other words, we think on liblcf as the share core functionality between Player and Editor and currently is stable enough for an editor now.

Editor-Qt is currently unmaintained but is capable to load map data and some database tab, so there is some working foundation already. Any contribution from interested people on it is welcome (what about you?). liblcf is pretty mature already to read/write native RPG Maker 200x files or their XML equivalent within the editor with 99% confidence (savegames are still being handled, but they are Player only). In the same form, games created with this editor (when ready) could be run from RPG_RT.exe without needing an interpreter replacement.

Both components can be replaceable, however Player is currently more attractive between current active contributors. Maybe having portable games is more useful than having a portable editor for a windows-only game interpreter, which would look pretty unmotivating, at least for me.

Maybe the major mistake is reinventing the wheel making another open source RPG Maker compatible solution when there was an existing codebase already (EasyRPG codebase is older).

RPG Maker 2000/2003 games on your WEB BROWSER

author=WolfCoder
What about RPG games, can it make those?


About playing other games there there is a work in progress branch to improve the port to play other games in the same instance to improve testing capabilities.

About an editor from the web is not planned, however there are technologies like emscripten-qt or GTK+ with Broadway to get this from existing editor codebases without rewriting anything from scratch. Editor is not a priority for any team member currently. Games can be created with RPG Maker 2000/2003 in the meanwhile, as usual.

RPG Maker 2000/2003 games on your WEB BROWSER

Not interested in any details? Run TestGame in your browser.

Some months ago we wrote a post for the April Fools' Day called HTML5 port plans which was announcing a planned web based EasyRPG Player port.

Because of this date it could be a fake, however some details were really planned about making this real. Using the Emscripten compiler, Player C++ code can be converted to JavaScript code and run in modern web browsers with a faster computer.

This effort could be considered too early to be done, however it is pretty useful, for example, for checking the result online along with the Test Game for fast testing without needing to download Player, game and RTP if not installed in the current machine.

The new port will require a fast machine with a modern browser. Mozilla Firefox (newest version) is recommended, as it is faster than other browsers when running it. Processor requirements are currently high, a +2GHz multi core processor is suggested.

Audio is currently disabled, because it is problematic to make it work without spending extra time resolving it. Some graphics are missing (highly noticeable in battle) because we don't have replacements for most of the RTP. Saving and loading works. The Esc key maps to "Disable fullscreen" in the browser in some cases, use the X key instead to toggle the menu. But even with these flaws it is still a nice proof of concept.

You are invited to try TestGame running in your browser, feel free to share your thoughts and feedback in post comments. Imagine when the javascript port becomes more matured you can run RPG maker games directly from your website, how cool is that?

RPG Maker 2000/2003 games on ANDROID

Thanks, good to know there is no issue with storage.

The MIDI speed issue is known, same applies for other audios from Music and Sound folders (mp3, wav, etc.) and other effects and loop features.

RPG Maker 2000/2003 games on ANDROID

author=Milennin
Is this supposed this work for a Kindle Fire HDX too? Tried it, but getting the No games found in/storage/emulated/0/easyrpg/games error after creating the folders and putting an RPG Maker 2000 game in it.


Strange, looks like this tablet uses a propietary fork of Android 4.2.2. Is your “/easyrpg/games” created on the root of your storage device? Does it exist the emulated/0 thing? Note this may be different between devices and filesystems.