GANONFROG'S PROFILE

I make pixels, write, art unimpressively, and make lists if things that I do in relation to game making websites.

I've gotten a couple of requests from people wanting to see my old Final Tear 3 review, so I reuploaded it here:
https://docs.google.com/document/d/1bExj9bGFzJG_7u3PBEf-LLTKerIC4MWw9ncUc99uyUM/edit

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The Screenshot Topic Returns

Alright, so, after asking people here, in IM, on another forum, and randomly around my friends, the final count says that opinions are split exactly 50/50.

So yeah, I think I'll take the advice to not stress over it, and just pick the one I like the most, that being the first one. That said, I will take what Craze and a couple of other people said in mind, and darken the edges a little to make the boxes stand out more. It will hopefully have the same effect, just without the thick lines.

Deckiller: I never know what to make of big, zoomed out maps like that. It looks really cool in terms of overall composition, though. I also really like that there seem to be off-road caves and such to explore. Non-linearity is always a pleasant sight in an RPG. However, when I take a closer look at the map, I can't help but feel that it, in general, seems a little sparse. While it looks neat far away, I don't see anything in it particularly standing out to the player. I'd personally recommend having a thicker cover of trees, and perhaps some more distinct landmarks. That way the player doesn't go through and just think "Yup, I'll just go north up the path, turn left in this field somewhere, and look for some kind of opening somewhere in these RTP trees." and instead will keep note of interesting features, remember where they've already been, and perhaps see something that distinctly makes them think "Hey, that looks awesome. I want to go there!". That's the impression I'm getting, at least.

The Screenshot Topic Returns

I'm really liking the second text on the most recent map post. It's much smoother and easier on the eyes than the first. I feel like the bold in the first one also makes a few bits of letters a bit too blobby to be easy to read. Bold works well for print style fonts, but not so much cursive, since there's so much overlapping in it.

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Ugh, I've been working on a menu mockup for Papergame, but I keep getting mixed responses about which version of it people like best. Think I could get some help from you guys?

This:


Vs.

This:


Or neither, if it looks terrible, of course.

Secret Santa Review Event 2011!

PAYING JOB, Spriter needed (Charsets/Poses)

I'm alive. Sorry about the absence. I was unable to get online for a couple of days.

My email is Ganonfrog@gmail.com

PAYING JOB, Spriter needed (Charsets/Poses)



Is this an acceptable edit?

Also, I have to admit that I'm a little confused about what you mean by "single frame" for the axe. Which frame are you asking for?

PAYING JOB, Spriter needed (Charsets/Poses)



Did some example edits to the spear poses, and finished the front and back ones for it. I redid a good bit of the side ones to give the guy a little more balance and slightly more dynamic movement, but I used the same movement blur style. Thoughts? Do you still want me to do the axe for further examples?

Do you kill bugs?

Somehow I missed that. I'll blame the distracting huge picture.

Do you kill bugs?

There's a moth that's decided to make my room home, and I've pretty much just become friends with it. It's my often stupid moth roommate.

For the most part, I tend to be in the category of people who will much sooner take a bug out in a cup than kill it. The one exception is mosquitoes because seriously, fuck mosquitoes. I have O blood too, so they find me particularly delicious.

I'm not particularly bothered by other people killing bugs, though, if they bother them. I guess it puts me off a little if it's unprovoked, but I'm not exactly going to sit there in disbelief if they squish an ant in front of me.

Edit: Also, that leaf bug guy is adorable. Did you ever name him?

PAYING JOB, Spriter needed (Charsets/Poses)

Alright. I'm heading off to bed soon, but I'll be sure to post something tomorrow. I might try for both a variation of the main character, and an example of a random character in the same style, since a simple sprite edit is rarely a good example of one's ability to sprite as a whole.

PAYING JOB, Spriter needed (Charsets/Poses)

Sure thing. Do you have any particular character designs you want me to make examples for, or should I just toss something random together?