Title |
Source |
Info |
Switches Tutorial
A tutorial on how to use Switches
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07/29/2010 06:58 PM
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Beginner's Guide to Adventure Game Studio - Part Two
Second part of a step-by-step guide to creating a short adventure game in AGS!
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07/29/2010 04:35 PM
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Basic Titlescreen and Font changes in RMVX
How to import a new titlescreen and make basic changes to the font and window
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07/29/2010 04:00 PM
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"Mapping in RMVX" or "I hope you like squares!"
A basic mapping tutorial for RMVX
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07/29/2010 03:53 PM
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Whirlwind overview of the Ruby language
The "R" in RGSS
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07/29/2010 03:50 PM
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Booleans, Variables, Constants, Arrays, and Conditional Branches
The basic programming concepts of Booleans, Variables, Constants, Arrays, and Conditional Branches
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07/29/2010 03:37 AM
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Beginner's Guide to Adventure Game Studio - Part One
A step-by-step guide to making a short adventure game in AGS, complete with starter resource pack!
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07/29/2010 12:24 AM
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Game Designer's Manifesto: Part Four (Dialogue and Characters)
In which we look at how to form interesting main characters and NPC's, and how to make their dialogue intriguing!
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07/28/2010 10:13 AM
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Game Designer's Manifesto: Part Three (Cutscenes, Mood, Theme)
In which we look at how we can deal with handling cutscenes and setting our mood and developing a theme in our games.
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07/26/2010 11:44 PM
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RMN Snews - Issue #20
A newsletter - Review drama, RMN Comics, Game Designer Manifesto, To Arms!, EpiQuest, Strangeluv
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07/26/2010 11:10 PM
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Simple Instructions and Tips if you’re having difficulty installing a Game.
Yes.
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07/26/2010 11:46 AM
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ADDING DEPTH TO YOUR GAMES - PT 1 THE NPC
A series of articles about a few things that can add a little more depth to RPGs.
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07/22/2010 01:59 AM
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Game Designer's Manifesto: Part Two (Conflict)
In which we look at the various types of conflicts typically found in games, and how to handle them!
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07/21/2010 03:18 AM
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Combo skill or Combo magic
Its a limit break kind of thing
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07/18/2010 04:03 PM
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Random Status Infliction Skills
Create a skill that can inflict random status conditions, etc. using variables and a common event.
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07/17/2010 10:53 PM
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Game Designer's Manifesto: Introduction and Part One (Plot Outline)
The Game Designer's manifesto is a detailed document on how to write for your video game. This is a 6-part series of articles that should give you some detailed insight on how to improve various aspects of writing and planning your RPG.
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07/15/2010 11:45 PM
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HP/MP Swap
Simple tutorial about exchanging HP and MP.
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06/30/2010 10:05 PM
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Pokemon Encounter System
Easy to create Pokemon like encounter system.
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06/24/2010 09:07 PM
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Proper Enemy Design II of V
Roles of the Enemy
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06/23/2010 02:11 AM
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Performance Scripting in 2k3
How to write high performance 2k3 script code (LVL: Expert)
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06/19/2010 10:25 PM
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