KENTONA'S PROFILE
I make games from the heart instead of wasting time with research or experience.
I am an amateur RPG designer and hobbyist with a strong interest in the retro-RPG and NES/SNES era RPG genres. I also happen to be a professional software developer.
I enjoy hockey, video games, reading, writing and playing board games such as Settlers of Catan.
I spend far too much time on RMN, but accomplish nothing of use. I used to be a somebody.
<Clyve> Oh yeah, Kenton you're a somebody again so you should probably modify your profile.
<kentona> so I am
Email me at: kentona .AT. rpgmaker.net
ᕕ( ᐛ )ᕗ
(:̲̅:̲̅:̲̅[̲̅ ̲̅]̲̅:̲̅:̲̅:̲̅ )
notice me sin(π)
Music ⚡ Band
ᄽὁȍ ̪ őὀᄿ
█▄▄ ███ █▄▄ █▄█▄█ █▄█ ▀█▀
( ͡♻️ ͜ʖ ͡♻️)
♫♪.ılılıll|̲̅̅●̲̅̅|̲̅̅=̲̅̅|̲̅̅●̲̅̅|llılılı.♫♪
EAT. PREY. LIVE.
Any idiot with a computer can be a site admin.
▲▲▼▼◄►◄►(B) (A)
"I used to think it was ketona, without the first n, and that you were a girl"
I once banned myself by mistake
_̴ı̴̴̡̡̡ ̡͌l̡̡̡ ̡͌l̡*̡̡ ̴̡ı̴̴̡ ̡̡͡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ ̲|̡̡̡ ̡ ̴̡ı̴̡̡ ̡͌l̡̡̡̡.__
only 90s kids will like this admin
I am tired of Earth. These people. I am tired of being caught in the tangle of their lives.
I am an amateur RPG designer and hobbyist with a strong interest in the retro-RPG and NES/SNES era RPG genres. I also happen to be a professional software developer.
I enjoy hockey, video games, reading, writing and playing board games such as Settlers of Catan.
I spend far too much time on RMN, but accomplish nothing of use. I used to be a somebody.
<Clyve> Oh yeah, Kenton you're a somebody again so you should probably modify your profile.
<kentona> so I am
Email me at: kentona .AT. rpgmaker.net
ᕕ( ᐛ )ᕗ
(:̲̅:̲̅:̲̅[̲̅ ̲̅]̲̅:̲̅:̲̅:̲̅ )
notice me sin(π)
Music ⚡ Band
ᄽὁȍ ̪ őὀᄿ
█▄▄ ███ █▄▄ █▄█▄█ █▄█ ▀█▀
( ͡♻️ ͜ʖ ͡♻️)
♫♪.ılılıll|̲̅̅●̲̅̅|̲̅̅=̲̅̅|̲̅̅●̲̅̅|llılılı.♫♪
EAT. PREY. LIVE.
Any idiot with a computer can be a site admin.
▲▲▼▼◄►◄►(B) (A)
"I used to think it was ketona, without the first n, and that you were a girl"
I once banned myself by mistake
_̴ı̴̴̡̡̡ ̡͌l̡̡̡ ̡͌l̡*̡̡ ̴̡ı̴̴̡ ̡̡͡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ ̲|̡̡̡ ̡ ̴̡ı̴̡̡ ̡͌l̡̡̡̡.__
only 90s kids will like this admin
I am tired of Earth. These people. I am tired of being caught in the tangle of their lives.
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Caterpillar System
So I implemented this and it works well! I quite like the simplicity of it.
However there is one little quirk that I was wondering if you had an elegant solution for. When the Hero is up against an obstacle and faces down without moving down (or any direction), the behavior of the followers is not ideal. They will position themselves behind the Hero regardless of passibility and the fact that the hero hasn't actually moved.
Face down:
Before I start adding a ton of variables to track when a hero has changed facing without changing directions, did you have an elegant solution to this?
However there is one little quirk that I was wondering if you had an elegant solution for. When the Hero is up against an obstacle and faces down without moving down (or any direction), the behavior of the followers is not ideal. They will position themselves behind the Hero regardless of passibility and the fact that the hero hasn't actually moved.
Face down:
Before I start adding a ton of variables to track when a hero has changed facing without changing directions, did you have an elegant solution to this?
Caterpillar System
I've always meant to do something like this.
How do you handle things like party re-ordering in the menu? How do you determine what charsets to use in a multi-person caterpillar should the order change?
How do you handle things like party re-ordering in the menu? How do you determine what charsets to use in a multi-person caterpillar should the order change?
New to RMN?
Strategy RPG
The Reconstruction by Deltree
http://rpgmaker.net/games/1426/
Platform: RMXP Length: Long
It's already there.
This is really cool and should be the first page that a new user sees when he signs up, or should be at the top of the homepage.
Thanks for the many references to my work, by the way.
Request Time! Templar Knights!
When do we get to start making quirky villains for them to fight?
Also, umm...
Name: Marty "Tubbs" Tuberwinkle
Attire/Desc: balding (with a comb over), overweight mid-thirties short guy who wears tweed jackets with leather elbow patches, and jeans. He is a professor of linguistics at the local university. He could also have a ponytail.
Avatar: Rhino
Colour: Pink
Weapon: Double-ball chain mace/flail. A giant hammer would be cool, too.
Also, umm...
Name: Marty "Tubbs" Tuberwinkle
Attire/Desc: balding (with a comb over), overweight mid-thirties short guy who wears tweed jackets with leather elbow patches, and jeans. He is a professor of linguistics at the local university. He could also have a ponytail.
Avatar: Rhino
Colour: Pink
Weapon: Double-ball chain mace/flail. A giant hammer would be cool, too.
Runic Cipher
Hey cocksuckers
Author name beneath title
post=117758I still support this idea. Names in the Games listing.
As for the game listings, that might be something more probable.