STAFF CHOICE AWARDS 2009

Some of the staff's favorite games of 2009




I should start off by saying I don't necessarily agree with or support any of the existing methods of awards for RM games for a variety of reasons. When it comes to the idea of elevating those projects that are actually good above the endless sea of buggy, half-finished, or forever abandoned projects that flood the database, I am very much in favor of that, but I don't feel some silly, completely unregulated, pretend awards are the way to go about doing that. I would much rather projects be able to succeed entirely under their own merits because people would actually play and enjoy them, rather than celebrating the projects they thought about playing over the projects they didn't think about playing. Or the project with the best screenshots. Or the project their friend made. I dream of a world where these awards aren't necessary because the games that are actually good get recognized on their own.

But as staff I guess we are required by this event to play favorites and pick a few of the games which we, personally, particularly enjoyed. These are just a few of our favorite games of 2009.

-Solitayre

Solitayre's Picks

Starless Umbra
Developer: Dragonheartman
Platform: RPG Maker 2003
Genre: Traditional RPG




Something of a sleeper in the RM community, this game has been in production for the better part of a decade. And it shows. Here you won’t be finding tons of stunning visuals, the story is often incoherent and sometimes the dialogue is lacking, but don’t be fooled. This game is possibly the most raw, unadulterated fun I have ever had playing an RM game. There are over a dozen mini-games, including several fairly functional Action Battle Systems, and many of which have a strong enough premise that they could be an entire game in their own right. You’ll also find many well-designed dungeons and puzzles that are many steps above the average RM experience. There is even a fully functional side-scrolling level complete with a non-trivial boss fight at the end!

SHA-IIIIIIIIIING!



In short, this is far and away one of the finest games in this community and it is deserving of far more fanfare than it is getting. I highly recommend this title to anyone, there is much to be learned from it.

View my review of the game here.




Dhux’s Scar
Developer: Erilex
Platform: RPG Maker 2000
Genre: Traditional RPG



RMN’s breakout hit of 2009, the English translation of this RM2k project took the community by storm. And it’s easy to see why. Containing tons of high quality original artwork, innovative and clever battle mechanics, engaging and memorable characters, and a story you’re unlikely to ever forget, this title is an exemplary game in many, many ways.

You know the world is screwed when this guy is the hero.



I really can’t recommend this game enough. It’s one of the closest games to a masterpiece I’ve ever played. The only downside is the incredibly graphic violence and the dark and mature content of the game mean it isn’t for everybody.

View my review of the game here.


Cast Aside
Developer: Anamei Productions
Platform: RPG Maker XP
Genre: Tactical RPG/Puzzle



I am a fan of tactical RPGs. Unfortunately, there are very few to be found in RMN’s database. That is why when I found this game, it stood out to me for a couple of reasons. The gameplay, while seemingly complicated at first, is really quite addictive, and can lead to some truly frantic battles, the likes of which you will rarely encounter in other projects. But this is not the only draw of this project. The puzzle-based dungeons are incredibly well-designed, and the dialogue, while occasionally dragging on a bit too long, is quite excellent as well.

Rayne is having a really bad day…



In short, the excellent programming of the battle system and the detailed and thoughtful puzzles in the game make it stand apart from most other games to be found on RMN. I recommend anyone who enjoys Tactical RPGs to try this project.

Read my review of this project here.

Disclaimer: These selections are based solely and entirely on the opinions of Solitayre, who is dumb, and these selections are not intended to represent the “best games of RMN” or any such nonsense. These are just a few of my favorite games. I will not hear otherwise.

Silviera's Picks

Dhux's Scar
Developer: Erilex
Platform: RPG Maker 2000
Genre: Traditional RPG

Probably one of the most dark and violent games you'll see in RM2K, Dhux's Scar is filled with custom art to properly display its violent material. It throws a few twists into the default battle system that make the raw gameplay interesting and challenging without requiring much in the way of grinding. What really makes this game worth playing, however, is the bizarre and twisted storyline. Starring a rather unlikely main character (a merchant with no combat experience) and filled with religious symbolism and a few very unpredictable twists, it's a tale you won't forget anytime soon.

For more details check out my review.

Visions and Voices
Developer: Craze and Karsuman
Platform: RPG Maker VX
Genre: Traditional RPG

If you're looking for a game light on exposition and heavy on action, Visions and Voices is a good pick. After a brief intro the game thrusts you into a central hub from which you can access the game's many dungeons in any order you like. Despite the fact that a narrative is nearly non existent, most of the characters are extremely interesting and well written. What makes this game worth playing is the wide variety of unique skills each character possess (both inside and outside of battle), which manages to keep combat and exploration entertaining through to the end.

For the full story check my review.

Halibabica's Picks

Hero's Realm
Developer: kentona
Platform: RPG Maker 2003
Genre: Traditional RPG

A game that needs no introduction; Hero's Realm is one of the best and longest games I've played in a while. It ropes you in with its old-school ambience and sends you on a classic quest to the ends of the earth like the RPGs of yore. It takes the tried and true mechanics of old games like Dragon Warrior and the original Final Fantasies and proves you don't need an epic, in-depth story to make a good RPG. Nor do you need flashy graphics, complex dialogue, or spiffy lighting effects. It may seem barebones, but it's a throwback to a time when video games were much simpler, and it's tons of fun to top it off. If you haven't played it by now, then you should really see what it's all about!

You can read my review of it here. .

Visions & Voices
Developer: Krazuman (that's what they go by, right?)
Platform: RPG Maker VX
Genre: Traditional RPG

Say what you want about Craze's ego and Karsuman's artistic preferences, but these two make a damn good team. Visions & Voices is listed as a normal RPG, but it has many unique characteristics that distinguish it from others. It features a complex battle system with atypical (and kinda confusing) stats. It throws out many RPG conventions like the use of a world map, abusable inns, and even the need to level up. Although set in a hub area, each passing day brings changes all throughout it, giving you new incentive to explore it each time. Secret areas are constantly opening up, and there are an abundance of dungeons to explore. Most bosses are optional, and any obstacle can be overcome with the use of good tactics. This game challenges you in ways other RPGs won't, and that alone makes it worth a look.

You can read my review of it here.

Karsuman's Picks

Master of the Wind
Developer: Volrath & Artbane
Platform: RPG Maker XP
Genre: Traditional RPG

This project is one of the oldest English RMXP games still trucking forward, and is noted for its memorable characters, dungeon design and episodic narrative. Nearing its conclusion, this fantasy superhero RPG has gone through quite a few ups and downs over the (several) years it has been in production, but it still serves as a fine example of a large-scale cooperative effort - something that many in the maker community hold in mythic regard. Also, one of your party members is a skeleton that dual-wields and produces witty catchphrases. How cool is that?

Speak No Evil
Developer: Chaos
Platform: RM2k3
Genre: RPG - not very traditional though

In classic form for an SMT/Persona-styled game, the world ends near the start and you play as a bunch of teenagers and young adults as they try to make their way in a world filled with demons and magic powers. Gameplay-centric, the game makes some decidedly unusual game design decisions, succeeding at some and failing at others. The graphics are garish, the story pretty much makes no sense, the level design is often infuriating and bugs abound, but few games can make claims that SnE can - that is, it is a lengthy, complete project with 100% custom resources done within a very brief and downright strict development cycle.

Alter A.I.L.A Genesis
Developer: Neok
Platform: RM2k3
Genre: Futuristic RPG

Notable for its clever sidescroller-esque point of view, quirky dystopic setting and unusual gameplay mechanics, AAG is like a breath of fresh air when placed next to pretty much any other RM* game. A jack of all trades, AAG puts up an admirable effort on all fronts despite the limitations of its platform, featuring a solid, cohesive presentation with a fair bit of custom art, and being one of the very few RM2k3 games with downright fun battle mechanics. Its weakest links are perhaps its story and characters, which while fun, occasionally fall into the realm of the contrived and cheesy. Despite that, though, it is one of the best RM2k3 games I have played in a long time.

Kentona's Picks

Paradise Blue
Developer: Ocean
Platform: RPG Maker 2003
Genre: Traditional RPG


I may be a bit biased in choosing this screenshot...



Paradise Blue from Ocean is a neo-retro RPG with traditional gameplay elements and excellent custom 8-bit style graphics. Always on the RM community's radar since its inception, the full game had been released to much deserved fanfare. No matter where it is posted, it is generating great interest and high praise. Paradise Blue spices the traditional RPG just enough to be both a nostalgia trigger and a new experience. The interesting concept of having strong characterization AND a custom party is worth checking out.


Monopolo
Developer: Brent Murray (a.k.a. S4D a.k.a. silver4donuts a.k.a. Crazy Murray From Surrey)
Platform: RPG Maker 2003
Genre: Boardgame


Are you ready for the Monopolo Revolution?



Monopolo is an RPG Maker recreation of the popular boardgame Monopoly. While S4D is like a lightning rod for drama and controversy, the eye of the dramastorm turned out to be a pretty decent game after all! Excellent style and production values breathes new life into an otherwise dull boardgame. Rumor has it that S4D is working on an upgrade...

You can read my review of it here.

Disclaimer: Though kentona has provided his picks, he doesn't play games very often! Take these picks with a grain of salt :)

Posts

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Solitayre
Circumstance penalty for being the bard.
18257
Yes, halibabica and Karsuman's picks were added later.
LouisCyphre
can't make a bad game if you don't finish any games
4523
Someone get WIP's picks. This article needs more KC(A).
Tau
RMN sex symbol
3293
comment=24674
Starless Umbra. <3
comment=24623
I agree with most of the list, with the sole exception of Dhux's Scar. I found the game extremely juvenile and the humor felt very forced.


Hah, on my end, Dhux's Scar is probably the only one I agree with.
So what would you put up instead?
LouisCyphre
can't make a bad game if you don't finish any games
4523
Stuff with better graphics.

EDIT from the BELOW: Oh hm, that's unexpected. I pegged you as a graphics-intensive kind of guy!
Chaos, why do you assume that? Just because I put graphical effort into my games doesn't mean I really care about it. My favorite RM games have ugly graphics (Three the Hard Way, Pangaea Chronicles, Jay's Journey.)

I would've included catmitt's games, and probably Desert Nightmare. (I don't mean that to toot my own horn, I translated it but it's NOT MY GAME.) And Ascendence too. Oh, and I'd probably point at Paraise Blue as well. And Pirates: The Legend of the Silver Crescent.

I was exaggering though, I do like some of the games up there other than Dhux's Scar, but Dhux's Scar is the only I'd put on my "best of 2009" list, except for maybe Hero's Realm. I don't really care for Starless Umbra. That game just felt like shoving in as many custom systems as possible for the sake of having custom systems.
Solitayre
Circumstance penalty for being the bard.
18257
comment=25021
I was exaggering though, I do like some of the games up there other than Dhux's Scar, but Dhux's Scar is the only I'd put on my "best of 2009" list,

This is absolutely not a "Best of 2009" list, as has been stated repeatedly.
I didn't best a "best of 2009" list, I said "my best of 2009" (although I had my outside the quotes) meaning a personal list... which is what I assumed "favorite games of 2009" meant.
Solitayre
Circumstance penalty for being the bard.
18257
I misunderstood then! But I think it'd be easier to just call them "Favorites." =)
Azn I was asking because you said in the past that you couldn't play XP/VX games for some reason (half of these up here are), so I pretty much assumed you were talking out of your ass. Correct me if I am wrong.

Side note: It is worth noting that I did not pick my selections for the same reasons others did.

I picked my games on what I thought was worth playing. I felt that the games I chose are examples of games that say, a new person, could learn from. They aren't just favorites of mine and in fact I have serious critiques for each of them, especially the first two. That is not to say people couldn't learn things from Paradise Blue, Ascendence, etc., or that I feel those games are worse in some way, just that in my experience the games I provided are the most noteworthy in terms of learning about creation.

May seem like a meaningless difference, but it's not.
I may or may not have said that in the past, I don't recall, but I can play them now and I do. As I said, what I said wasn't meant to say that these games were bad, but simply not on my own "favorites" list. I've played them all except Master of the Wind... which I really have no intention of playing. Just as you chose your games for those reasons, I would choose games for different reasons. Especially because most of this list veers towards "traditional RPG," and while I do enjoy a good traditional RPG, I tend to popular my favorites lists with a variety of genres.
How can I stop getting notifications for this? D-X I didn't subscribe it!
Max McGee
with sorrow down past the fence
9159
comment=24934
Thanks for the vote of confidence Karsuman.

Also, FG:
comment=24601
As for the games themselves, I have never actually played any of them so I can't offer an opinion.

This comment amuses me greatly, given our past differences. We're actually putting some tweaks on the older arcs at the moment, and many of the ideas for improvements came from reviews we've gotten on this site (yes, even yours, FG), so thank you all for that.

Edit: I can edit! At last! Well played, sirs!

I like Volrath. I wish he would post more. (I also think that it's funny that perhaps five or six years ago, Evincar (an obvious Volrath reference) changed his name to NOT Evincar (in fact, to Despain...does he still go by that) around the time when he joined the site to which Volrath belongs. It makes me chuckle every time. Even after half a decade.

Anyway, as always when I read over one of these things my first feeling is that I feel passed over and hurt. My second feeling is that this seems like a LOT of the same games mentioned in the Educated Choice awards with the exception of Dhux's Scar.

Also while I legitimately fanwank Anamei productions I can't bring myself to try Cast Aside. The little creepy shotacon (I can't believe I had to use that word ewwww japfaggery) elfboys really creep me out, as does the fact that one of them "stole" (note ironic quotes) the name of the protagonist from my no-doubt earlier game, Between Two Worlds. In this case they have lost a player to random chance and hotpants. My Rayne was also an elf, but he was a chronomancer, and he wasn't so much of what I think the British would call a puffta...I know I'm spelling that wrong.

Edit: Oh, okay, so they're just creepy desexualized and/or prebuscent androgenous elfgirls in hotpants rather than little elfboys in hotpants, apparently? Still, no less creeped out.

Master of the Wind looks like it's worth checking out...I've been saying that for years though. Hopefully I'll actually get around to all of them one of these days. : |

-MM

P.S. Re: Semantical buttfuckery aside, I think perhaps what IMPLIES that these games are empirically better is the use of the word "awards". But I have totally internalized the fact that these are only meant to be picks and/or personal favorites, no need to cane me.

P.P.S. W00t! Editing!
Craze
why would i heal when i could equip a morningstar
15170
Max McGee
with sorrow down past the fence
9159
That is my girlfriend's favorite webcomic, I think. One of them, anyway. I do not read it, though, because we have different tastes. She will probably be amused that you tried to get me to.

Edit: Durf durf durf. I get it now.
Solitayre
Circumstance penalty for being the bard.
18257
The "Rayne" of Cast Aside is a girl, not a boy, and she isn't really an elf either. Rayne is not only a real name, (albeit it is a boy's name) but Anaryu has a history of naming things according to a theme (Rayne, Snowe, Skye...). To imply he stole it from you is silly. There are dozens of guys named Slade and girls named Alexis in projects on this site (including mine!), but that doesn't mean they were stolen from each other.

I believe Volrath (who ALSO has a character named Rayne in his game!) avoids this site because of the generally negative attitude which is perceived to be popular here.

Also Max you were gone from the site for months and didn't have much to show for 2009 but a bunch of half-finished demos! Maybe this year will be your year.
Max McGee
with sorrow down past the fence
9159
You are dumb Solitayre I literally included a parenthetical comment indicating my use of the word stole was ironic to avoid hearing exactly the kind of shit you just said.

As Craze would say: asdasfaf sf gbgdas bgf
If I had played more games last year (and hadn't released like 12 of them myself) I'd have submitted my picks too:

Paradise Blue by Ocean
Monopolo by S4D (seriously!)

..and like Max I am overly fond of my own games and if I could I'd choose them.

EDIT:
I guess having not played any games really isn't a roadblock! :D
Solitayre
Circumstance penalty for being the bard.
18257
Updated this with kentona's picks added. I also resized my ugly images.
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