Ad Magnificum
I am ashamed to admit that when I first watched a let's play of Oneshot when it first came out all the way back in 2014, my impression of it was that it was "overrated."

Thankfully, over the span of the last 5 years, I've learned to enjoy some of the rpg maker games I previously didn't care for at all. With the commercial version of Oneshot having collected digital dust in my steam library for a while since I bought it, I figured it was a good idea to give this game another shot.
  • Cap_H
  • 02/01/2020 01:22 AM
Hello and Welcome,
to this very belated issue of regular series of interviews on The goal of the series is to further promote featured games and their authors.

This month I talked to someone I had known nothing about previously. Ghosthunter is a new player and Grimm's Hollowis a very impressive for a first game.
Or can the two find common ground?
There's a tradition of new year's resolutions. Every year we start full of hopes to accomplish many things...and maybe we manage to do some of them. What are some of yours do you have a list of goals for 2020?
Every year we make a new animal our yearly mascot and aim to make games featuring this randomly generated beasties. In the name of fun! Makerscore! Badges!

This year RNJesus blessed us with Hedgehogs as the 2020 animal. Bring on the sanic games!

(This is not lobster. Lobster is kentona trying to cash in on my job. ;.;

B-But I'm a generous leader and will allow Lobster to be the animal of the 20s for RMN.)
  • Cap_H
  • 01/08/2020 04:09 AM
Hello and Welcome!

This was supposed to be the last regular entry in a series of interviews on The goal of the series is to further promote RMN's featured games and creative minds behind them!
November 2019 Update and Process
Hey everyone. This is going to be a long-form discussion about my process to make up for the lack of updates here. I have been hard at work and those of you who follow me on Twitter and that are in the Verified Discord server have seen some of the changes I've been making as they happen. I'm going to consolidate what I've done over the past couple of months while detailing my process here.
  • Cap_H
  • 11/05/2019 11:25 PM
It's great to see a game from Calunio featured. Back when I joined RMN he was one of the prominent developers with an interesting take on the engine and a very analytical reviewer. We still chat about his games from time to time, because their themes are completely different and their mechanics original. Beautiful Escape: Dungeoneer is one of his better known games. I would say that gameplay mechanics reflect your avatar well. This game's about sadism and torture. If you're interested in this dark twist on dating sims, you can read a proper description and download it here.
RPG Maker Cola - Episode 001 (FT. JOSEPHSERAPH & FROGGE)
It’s a chill space where we get together skilled developers from the RPG Maker community to chat cordially and occasionally non-cordially about game development, game design and probably a whole bunch of unrelated other stuff, too!
A short thought dump on procrastination.


Why you should stop doing and start not doing! (But not really.)
A discussion about how you, personally, map. Hosted by Altered.

This is NOT a map help or critique thread, if you even mention a tile error I am coming for you.
Every post you make, every screen you take, I’ll be watching you
Steamed Review but it's by Frogge
Just read this goddamn review.
RM Historia aims to go through the RPG Maker games that time has forgot and provide context behind the communities they were made in. It also dwells on the connections prevalent in our media in order to try and better make sense of this fast internet high-way.

Secretly it's just an excuse to post screenshots/video coverage and keywords of rm2k/3 games for the giant search machines to latch onto.
One of the finest puzzle games on the site
Grimps: Squeaking of the Dead is a truly astounding game. From its graphical presentation to its animations to the way the developer Momeka presents a storyline without words, everything is quality street, baby. If its prequel, Grimps: A Christmas Puzzle, was an interesting diversion (I would rate it around 4 stars), this game is a strong and definite improvement on every level.

This action-puzzle game is a dodge-game Franksteined with your traditional tile-based puzzle, and it's actually really great.
  • Cap_H
  • 03/29/2019 04:20 AM
Hello and Welcome!
This is another entry in now regular series of interviews on The goal is to further promote RMN's featured games and creative minds behind them!
There's no time to be chasing river streams or looking at chavs in cars, because it's time for the Monthly Stats!

There's a new second place in the MS count. Oh no! Liberty in danger!
Hey! So, EasyRPG Player 0.6.0 is out. Now with 120% battle support!
It is this time again! After 30 months since 0.5.0 we present you: The next major release: 0.6.0 "Preemptive Attack". As the codename tells you already: This release focuses on battles and battles were always really lacking in EasyRPG Player – until now.

There is a huge changelog at
Best Event of the Year and other 2018 shout-outs!
The year is coming to a close and while the Misaos are starting to get heated up and ready to cook, there are some things they don't cover. Nevermind, though! Cap has got them covered for you!

Discuss what you think were the bests of the 2018!
[Devlog] Endgame
Hi everyone, it’s time for another devlog entry. Probably this is the last devlog of 2018, it’s been almost two years since the first entry of Ciel Fledge Devlog…

Development Status
What’s going on with the game? Is it still being developed? When is the release date? Me and the team understand that these are probably the questions you have been thinking regards to Ciel Fledge.
Puzzle on the Rocks
Grimps Squeaking of the Dead is a cute puzzle game made by Momeka with RPG Maker 2003, which means that no scripts were used to make this game. The result is admirable.

If you're wondering how to best develop a very good puzzle game with any RPG Maker, then you should definitely take a look at this game and try to do it like this, because Momeka knows how to make a proper puzzle.