Description

(RMN Music Pack cover image by courtesy of Yaichino @ Deviantart.com!)

Selection of past RMN Music Event entries.




Calling all composers! - It's RMN music event time again, but this time things are going to be a little different.

So, if you've participated or voted in the RMN music events before you'll have noticed that they have taken the form of competitions with set themes and public voting to determine the winner; this time around however, the main purpose of the event is going to be a bit different. Instead of competing, we're going to collaborate (and for the greater good, to boot! but more on that later)





For this event we're asking that the participating composers create pieces of original RPG/video-game music, as many tracks as they want and whatever they want (but adhering to some basic standards of quality and stuff, see below for details on this).

At the end of the time-frame for this event the tracks will be collected together, given the once-over, standardized into mp3/ogg formats (where necessary), given proper file information tags, given some sweet cover art and compiled into a downloadable "album" or "soundtrack" of royalty free, creative commons licensed music and then hosted on RMN for the whole community/internet to use as they wish in their not-for-profit game-making endeavors (The CC license model we'll be using will be attribution, non-profit).

Essentially, we'll be creating a free rpg music pack for anyone and everyone to use in their games and helping diversify the publicly available resource pool for rm users a little bit.






* For every approved submission you will receive an entry into a raffle draw with a $50 main prize by courtesy of RMN and $30 secondary prize by courtesy of Happy!

* Submitting 1 approved track grants you a 50 ms achievement.

* Submitting 3 approved tracks grants you a 100 ms achievement.

* Submitting 5 approved tracks grants you a 150 ms achievement.

* An excuse to get some practice in or try something new.

* The gratification of giving something back to the community.

* The possibility of your work and name ending up in some cool project you didn't even intend it to be included in.

* The chance to make something cool along with a bunch of other composers.

* A panel of judges will decide on a composer that has contributed the most and grant this person a $70 award by courtesy of Happy! - quality and quantity of the submissions are both taken in consideration. (If you win this award, you cannot win the raffle prize.)

* To receive any prize money you must have an active paypal account.






* First and foremost you understand that any work you submit to this event is going to be disseminated under a creative com-mons license as publicly usable without your permission and in any way the end-user wishes as long as they attribute the work to you in their credits and that they also do the same themselves with any derivative work based on yours. End-users of this material (and any derivative material) will not, however, be able to legally make any money from anything containing these tracks without your express permission. This is important because if people decide to back out or change their minds about work they've submitted mid-way through this event it's going to get a bit messy, so please make sure you're positive that you're happy with essentially giving away whatever you submit for this event to the public at large.

* Some minimum degree of quality is going to be required from the submissions, they don't need to be AAA studio quality compositions, but they do need to be decent enough that people would want to use them in their projects. Tracks that don't make the cut will not be included in the final package.

* When you have submitted your track, it will be listed as "pending" until judges have listened to it. If the track meets the required quality standards, it will be listed as "accepted." In case your track still requires further improvements before it can be accepted, the track will be listed as "validating" and you will receive a PM where we will explain you what we would like you to improve in your track. If the track fails to meet the required quality standards and no fixes are applied to it before the event deadline, the track will be listed as "rejected." Don't be afraid to submit your track, however! We aren't expecting full professional quality from our participants! You are also free to post your track in public for open feedback.

* Please, name your track and tag it with your author name (whether it's a nick or your real name.)

* Submissions are preferred to be in .mp3, .wav, or .ogg format.

* Considering that we're going to be giving this away it's important that any/all work you submit be, to your knowledge, 100% original work of yours and contain no copyrighted material either compositionally or in terms of sampled sounds. No arrange-ments of existing songs or lifting motifs from anywhere else please. (I doubt anyone would do this but you know, just in case).

* There is no fixed theme or style required for participation in this event but if we get 50 battle themes we might be in a bit of trouble so if you can, try something a bit different than the standard fare you'd expect from a generic rpg or pick a type of track that is less commonly created. We'll probably put up a list of themes to help out with ideas for anyone stuck as to what sort of track to make (and we're still gonna need at least some battle themes!) If you aren't a composer, but have ideas for themes, you can suggest them in the comment section of this page.

* It is preferred that your track can be made into a loop, which means that you have to include repetition of previously occurred sections after all the development in the song has occurred. You don't have to worry about actually looping the song (coding it into the .ogg file) as this can be done by the judges once the album is being put together. Just make sure you include some of your first sections in the end of the song (excluding a possible intro.) If you have questions regarding this matter, feel free to PM Happy!

* You can submit as many tracks as you want as long as they meet the requirements for the event. So if you're feeling bored and generous then knock yourself out and make more than one. You will gain 1 raffle ticket for each accepted track.

* Any and all music you submit should be made specifically for this event. No dumping your existing works here. We're expecting you to see some effort and create something new.

* The finished product will be a .zip file, which will be hosted on RMN, freely available for download by anyone and everyone. There will be both, .mp3 version and looped .ogg version of the album along with cover art by Yaichino and some .txt files listing the songs, creators and CC license details.

* The event will run for 2 months to help ensuring high quality and quantity of entries.





* Once the album is out we will hold a public vote and people can choose a composer to receive a "Voters' Choice" award for the best contributions. If you wish to donate any prize money for this cause and support the participating composers, please do and you will have our sincerest appreciation!

You can donate any amount you wish the best composer to receive. After you have made your donation, be sure to PM kentona and tell him the sum you have donated so that he can tell the Music Event donations apart from the regular RMN donations.



* Please have fun and be creative! Use this as an excuse to make something new and interesting (yet usable) and give something to the community.

Details

  • 11/08/2012 12:00 AM
  • 02/16/2013 12:00 AM
  • Happy

Achievements

Registration

You must be logged in to sign up for RMN Music Pack.

Participants Entries
MISTER BIG T
Hexatona
Happy
jasprelao
McTricky
narcodis
bobthebobish
Caz
Jude
Gamesfreak13563
Despite
yusolaifdfer
NewBlack
Tarranon
Spanish-Omelette
Muninn
MrChearlie
jackalotrun
Xcalnarok
Lana42
pazuzu555
LadyLeilani
Kunsel
JuurianChi
Subaru
nathangday
Urbon
albertibay
Snowy_Fox
slozzyfizz
possibly
hyde9318
sonosanctus
bzr
Shade_Hunter
Odin
ReclaimedGlory
Apoc
ZenVirZan
add9
kukenstragames

Posts

Happy
Devil's in the details
5367
author=m4uesviecr
@Happy
First off, awesome piece. I love how the song emits an aura of mystery. The harp sets the mood well, and as the song grows, the myriad of instruments, with repeating melodies overlapping one another, evokes an ominous, lingeeing feeling. It's really good. The only advice I have is for the sustaining cellos at the end. I think having them surge in volume (creep in, slowly get louder, and receede away) will accompany the dark, ethereal sensation you have near the end of the piece.
Cheers! I'll just do that and then call it complete.

author=slozzyfizz
So, recorded acoustic guitar wouldn't matter?
Sure, why not. Go ahead as long as it sounds good!
Happy your song is cool but the first piano at 0.09 doesn't really seem to fit.

I got two new songs Arcade and Braindamage. As with Dark Alley, they should loop perfectly.
author=slozzyfizz
So, recorded acoustic guitar wouldn't matter?

I was thinking of doing that, to be honest. Depending on how it is done, it could make for a nice town, or farm.
I'm done with the darkest song so far. I was thinking of a chilling, disturbing theme for the villain.
Happy
Devil's in the details
5367
I should probably describe more on how the looping works since we're getting some submissions that aren't doing it quite right.

The idea isn't that the song should loop whenever played with any media player on repeat. If you listen to any commercial soundtracks you notice the songs fade out, but they don't loop if you have your media player playing it on repeat.

This is because in most cases of commercial soundtracks the point where the song loops is there in the middle of the song and the "loop" is repeated a second time in the song. Usually the song is being faded out when the loop is being repeated for the third time. In simpler songs the song is faded out on second repeat of the loop already.

The idea here is that if the song has sections A, B and C in it, for example, these would make a "loop." You will hear A, B, C - aka the "loop" and then A again and then the song can end by fading out.

Example 1: intro -> A -> B -> C -> A / fadeout
Example 2: A -> B -> C -> -> A / fadeout

However, when these song are made into .ogg files, it's easy for us to code the song to jump in beginning of any section after all the new development (the last differing section) in it has occurred. In programs like Rpg Maker VX and VX ace .ogg files will just loop infinitely from the loop points that have been set in them.

Example how we code it: intro -> we set loop point here / A -> B -> C -> we make a jump
to the loop point -> A/fade out

In this example the song will loop infinitely in the Rpg Maker engines, but if the song is being listened outside of them you can hear the loop occurring there too, but song will fade out = ideal.

This is why I'm asking everyone to include a previously occurred section in their song once all the development in it has occurred. This way everyone who listens to song outside of programs like Rpg Maker VX and VX Ace can hear how the song loops.
Is that what you want? I was writing my music to enable them to loop from beginning to end.
And 5th one done. I think I'm done and will only make changes based on the feedback.
Well, I submitted something here after seeing it mentioned on newgrounds. Not sure what/how I go about tagging etc. In terms of the looping, mine was more intended from beginning to end, but you could also loop sections.
May I request a type of song? If I may, could I request a church/temple type theme? Like a Hymn? My only example I could think of to compare to what I'm requesting, would be similar to the Hymn of the Fayth from FFX.

http://www.youtube.com/watch?v=GMpP2mTnd6k (FFX hymn)

There are so many great songs so far. :) You guys are doing a really great job!
I want to thank you all again for doing something like this for the community. :]
Happy
Devil's in the details
5367
author=Solid89
May I request a type of song? If I may, could I request a church/temple type theme? Like a Hymn? My only example I could think of to compare to what I'm requesting, would be similar to the Hymn of the Fayth from FFX.

http://www.youtube.com/watch?v=GMpP2mTnd6k (FFX hymn)

There are so many great songs so far. :) You guys are doing a really great job!
I want to thank you all again for doing something like this for the community. :]

Hymn might be a bit difficult considering none of us has a choir at our usage which to write lyrics for (at least I find it very unlikely) but it's still possible to make a choral track with choir samples, though you will only get vowels. Temple type theme in general should be doable, though I'm personally set on themes I'm intending to compose in the next 5 weeks, but if anyone is out of ideas, you're the first one to request anything!

On a side note: People who have their entries currently listed as pending should expect to receive feedback in the next two days.
I've been pondering what to do next after the town track is finalized, and a temple one might be a good one.

I wonder if anyone's made a choir sample pack or device for Reason. I'll have a rummage through the store later and see if I can find something suitable. If it's not too expensive, I'll pick it up and have a crack at this. I've been wanting some decent choir sounds anyway.
author=Snowy_Fox
I've been pondering what to do next after the town track is finalized, and a temple one might be a good one.

I wonder if anyone's made a choir sample pack or device for Reason. I'll have a rummage through the store later and see if I can find something suitable. If it's not too expensive, I'll pick it up and have a crack at this. I've been wanting some decent choir sounds anyway.

There's a bunch in the factory soundbank, some aren't even *that* bad. Especially the Thor FemaleChoir one. (I'm using 4.0)
Awesome, thanks for considering it. :) If you can't find any choir samples or any way to make something like that, anything that would fit that type of setting (church/temple/holy place) without a choir is more than fine too.
Blobofgoo
Legs are a burden. Return to snek.
2751
Judging looks pretty harsh so far. Anyway, hope this turns out well.

Edit: Request is invalid
Happy
Devil's in the details
5367
author=Blobofgoo
Judging looks pretty harsh so far. Anyway, hope this turns out well.

Request: Fire Emblem Style music (don't care which one or what part)

I'm in an FE phase right now.


Currently rejected entries have been rejected for being made prior to the event.
Blobofgoo
Legs are a burden. Return to snek.
2751
Oh, well it still "looks" harsh. @_@
I've resubmitted Tranquil Town, having made some changes to the mix based on the judges' feedback. Should sound more pleasant now.


author=NewBlack
There's a bunch in the factory soundbank, some aren't even *that* bad. Especially the Thor FemaleChoir one. (I'm using 4.0)


Reason 4 was awesome, and Thor is a brilliant synth. I urge you to upgrade to 6.5 when you can afford to, though. Audio tracks and Rack Extensions blow Reason wide open.
Happy
Devil's in the details
5367
5 weeks left anymore everyone!

Another $30 prize has been added to the raffle draw, so be sure to get at least one entry in to get a ticket to participate!



Additionally: You can now request a custom theme from me for $7! The money will be spent on RMN Music Pack's Voters' Choice Award!

This is how it works:

There is 5 open slots. Each slot is worth $7. To reserve a slot you need to PM me your request and I will reserve you the first available slot. I will begin composing the requested themes in January and you don't need to pay me until your theme is complete and you're happy with it. After your theme is complete and I have received your payment you have full copyrights to the theme in question.

How will these payments be added to the prize money if they are made after the event is over?

Basically I'm just adding extra $35 to the prize money from my own pocket, but collecting the funds afterwards by composing people custom requests! Everyone benefits!

If you choose to donate more than one song's worth of money, you get to reserve more slots. But I will still only have 5 slots available in total, so be quick!

(Your song will be loopable (unless specified otherwise) and most likely 1:20-2:30 in duration, depending whatever works best for the track in question. If you need more details, please feel free to send me a PM!)

Open slots left: 0
Hi, I am new here, wanted to say hello before submit something. I saw the post announcing this event in rpgmakerVX.net forums. The last time I worked on RPG maker was three years ago and did some music for it, now I want to contribute with something to the general community of rpg makers(:

Starting from zero now, going to submit something within the next three days.
I listened some of your pieces, sounds good! they remember me to the RPGmaker.
Keep it up, I will be joining you soon.
Hi everyone!

First post and first submission for me: Winds of Gehenna Woods.

It's more an ambient track than a song. Made using an analog sytem, mostly filtered white noise.

If that kind of sounds suits you, i'd be glad to make an even more silent one, and maybe some harsher noise, if I have the time.

Keep on the good work dudes!

PS: is it possible to add a 'n' in the title of my track? Gehenna, not Gehena