GAME DESIGN & DEVELOPMENT

Topics Author Info Last Post
Understanding Fun Game Design ~ Case Study: Tetris Blitzen
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Read04/09/2009 09:11 AM
RPG Mechanics V : Skill Progression/Skill Sets LouisCyphre
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Read04/04/2009 01:00 AM
Map Design Fun #7: Time to take things in a new, odd direction! D-Bones
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Read04/02/2009 01:40 PM
Sam's Articles #1 - Risk and Reward Sam
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Read03/30/2009 04:46 AM
Sam's Articles #2 - Bringing Your World To Life Sam
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5
Read03/29/2009 06:57 PM
Can Fangames Be Good? Sam
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Read03/28/2009 07:59 PM
THERE'S A SPY AMONG US! LouisCyphre
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Read03/26/2009 09:04 AM
Nudity in Games Karsuman
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Read03/25/2009 08:50 AM
How do you guys come up with witty quotes? KRoP
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Read03/24/2009 07:36 PM
[Fun] Worldbuilding 2: Encycatlas of The Big Blue (aka Juvex Sector 76A2) Blitzen
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Read03/18/2009 03:32 PM
How about this; are there any cliches that you LIKE? Feldschlacht IV
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Read03/18/2009 10:04 AM
Bad points of one big 'inside' map for towns Eike
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Read03/15/2009 10:41 PM
The Blog Topic. Feldschlacht IV
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Read03/14/2009 07:05 AM
Terabyte's New Game Terabyte
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Read03/11/2009 09:41 PM
RM* Variables Craze
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Read03/04/2009 06:44 PM
Non-linear RM* games Craze
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38
Read02/27/2009 01:28 PM
This is the topic where we bitch about video game art, okay guys? Karsuman
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Read02/27/2009 06:22 AM
Make or break! Enker
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Read02/26/2009 12:38 AM
Numbers, and System Transparency Shadowtext
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Read02/25/2009 12:43 AM
How do you feel about games with a lot of secondary characters? Feldschlacht IV
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Read02/24/2009 01:43 PM