[2K3] KEY INPUTS!
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Yes, this is going to sound REALLY silly, especially from someone that's used this thing for 3 years. But bear with me please ^^;
So, I honestly don't know what the default keys are for keyboard (yes, I've never tested nor played my own game using keyboard. I've always used my PS2 controller, which is where another question will come in). If anyone could tell me what the default keys are, that'd help me a bit.
Now, here's the NEXT question. Right now I'm trying to implement a system which changes the overworld graphics of your party. This I currently have set to Shift. However, there is another system that goes with this where choosing a key will let the player use an ability designated for the field when a specific party member is the one on the field. Now, I could use the Key Input command and set it to say...+ or one of the number keys...however, I do not know if there's a way to put this on the controller. As far as I've seen, none of the shoulder buttons correspond with any of the keys, and Triangle (X I guess for some) acts much like the Open/Cancel Menu, without cancelling the menu. Any ideas on how to alleviate this for those that use controllers? I wouldn't want to have them to deal with both keyboard and controller at the same time, if possible...
So, I honestly don't know what the default keys are for keyboard (yes, I've never tested nor played my own game using keyboard. I've always used my PS2 controller, which is where another question will come in). If anyone could tell me what the default keys are, that'd help me a bit.
Now, here's the NEXT question. Right now I'm trying to implement a system which changes the overworld graphics of your party. This I currently have set to Shift. However, there is another system that goes with this where choosing a key will let the player use an ability designated for the field when a specific party member is the one on the field. Now, I could use the Key Input command and set it to say...+ or one of the number keys...however, I do not know if there's a way to put this on the controller. As far as I've seen, none of the shoulder buttons correspond with any of the keys, and Triangle (X I guess for some) acts much like the Open/Cancel Menu, without cancelling the menu. Any ideas on how to alleviate this for those that use controllers? I wouldn't want to have them to deal with both keyboard and controller at the same time, if possible...
Take a look at this: http://www.electracode.com/4/joy2key/JoyToKey%20English%20Version.htm
Hmm...if I get this system put in, would I have to give this to anyone that downloads the game as well? Or would the game register this itself automatically without me having to give them the application?
They'd have to install Joy2key and map their buttons, too. Although you can include a config file that already has the mapping. Each controller is different but you can at least make it 1 step easier for those that might not want to mess with it on their own.
With my controller, the four main buttons are already mapped and cannot be changed with Joy2key. Still plenty of room to fit about half the possible keys that 2k3 uses.
With my controller, the four main buttons are already mapped and cannot be changed with Joy2key. Still plenty of room to fit about half the possible keys that 2k3 uses.
Yeah, I just need to figure out how to set this the way I want to. I think I'll leave Square as the character changer (though not sure if I should move that to possibly not Shift and move it to a shoulder button). Not sure what would fit for the overworld ability button, and don't know if I will have a button for switching parties (need to figure out what buttons would go to what on keyboard, then figure out how to set those on the system).
I see...I guess that would be the best way to do it then once I actually get it set up.
I see...I guess that would be the best way to do it then once I actually get it set up.
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