LEGEND OF ZELDA MOVE PUZZLE HELP

Posts

Pages: 1
I use RPG Maker 2003

So I want to know how to recreate a classic puzzle, the move puzzle (commonly seen in Legend Of Zelda), where you move a certain obstacle (like a statue, a slab of stone, or a vase), and it unlocks the door. However, I would like to recreate a special form of it from Oracle of Seasons, found here:

http://strategywiki.org/wiki/The_Legend_of_Zelda:_Oracle_of_Seasons/Poison_Moth%27s_Lair#Statue_Symmetry

The link should direct you to a section in that page called Statue Symmetry. I would like to recreate that perticular puzzle for shits and giggles. How would I do this? Is there a way where I can designate certain areas for a certain statue, and when all of them are in place, the door unlocks?
Click me

Using this as basis, you should be able to recreate such a puzzle by checking for specific event ID's
Pages: 1