BRIDGES

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So I am trying to make a bridge appear when a switch is activated except it's not working. When the event goes to page 2 which happens when the switch is on it becomes solid even though I have it as "below hero". Also the tiles under the bridge are passable and I still can't walk on the bridge. Anyone know what I did wrong?
Could be a load of different things preventing you from passing.

First thing is the passability of the edge that the bridge 'bridges.' Say it's two parallel cliff edges. If those edges are impassable, you're not gonna be able to step on the bridge, even if the bridge is passable.

Second, check if the event layer on that 2nd page is correct, maybe you're looking at page 1? Or maybe I'm just insulting your intelligence.

Usually, I just make the entire bridge Same Layer as Hero, then Touch trigger, and Hero Facing Direction conditional that makes the hero phase and take the step he's facing. That way, you don't have to worry about walking off the bridge to passable tiles below. And it gives you room to add events that switch the bridge to Above Hero when you're walking under it.

But anyway, I'm not the most saavy eventer. I'm sure someone has some simpler idea than that.
I finally figured it out. For some reason the passability was affected because the graphic used for the second page of the event was impassable on the chipset. Didn't know if you used a tile on the chipset for an event it affected passability. Thanks for your help though Sauce.
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