ASSIGNING 'BEAST KILLER' TO AN ARMOR INSTEAD OF A WEAPON (RM2K3)

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iddalai
RPG Maker 2k/2k3 for life, baby!!
1194
That's more work than it's worth it.

There are thousands of ways to do it (probably), but the only one I can think of is this:

- when you equip the armour with Beast Killer it removes the character weapons and trades it for a duplicate of that weapon (same stats) with Beast Killer.

- you'll have to create a duplicate for each weapon that can be equipped on the character(s) that can equip the Beast Killer armour.

- unless it's a skill, then you just add the skill when the character equips the armour and remove the skill when the character removes the armour.

- the best way to check for this is to have your menu on a common event parallel button press (cancel) and check for the armour before opening the menu and after closing the menu.

Not worth it.

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