LOOKING FOR SOMEONE TO HELP MAKE A BATTLE SYSTEM SCRIPT (XP) (PAID WORK!)

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Hi all. I've posted about this before and I wanted to give it another go since the resources for my project are accumulating and I really want a custom battle system moving forward.

The description for the battle system is below, if there's anyone who thinks they could do it I'd be appreciative and willing to compensate financially for the work. It's out of pocket so I think I could do maybe $50, tops.

Anywho, here's a description of my battle system:

When a battle starts you have three bars: Stamina Points, Armor Points and Health Points.

When an attacked you'll first take damage to Stamina Points. When they're gone enemy attacks will damage your armor points, and once the armor points are gone, then and only then will you take damage to your hit points.

At the same time, using special attacks will also drain your stamina points.

The idea is to simulate an actual fight whereas you would first expend physical stamina (SP)blocking and dodging incoming attacks. Then when you became tired or if any enemy blows made it through you'd rely on your armor (AP). The last thing you'd want to do of course would be to allow the enemy to cause you bodily harm (HP).

My hope is that in tying special moves and basic survival together that battle will become as balancing act of maintaining your defenses while spending the points needed to assail and defeat your enemies.

I would also like enemy states to behave in an identical way.

If anyone thinks they can do it, leave a reply or PM me!
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