[RM2K3] FF6 SPRITE COMPATIBLE WEAPON SHEETS

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Where might I find weapons sheets that work with the FF6 sprite rips and other similar styled character edits? All the weapons in my current sheets aren't long enough and end up floating a handful of pixels away from the characters hand.

If all else fails I suppose I could edit the sheets I currently have but I figured I would ask first.
steal em from hero's realm maybe?
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
The weapon swing animations in FF6 actually included the character's arm, which wasn't otherwise present. (It was the back arm, so it didn't look odd.) So any weapon sheets that only include the weapons are not going to work quite right, unless your battlecharsets have an attack animation that includes the arm swinging.

But yeah uh, no one but you knows how the sprites are positioned on your battlecharsets right now, so no one but you is going to be able to tell you if any given weapon sheet is going to line up with them. I'd be pretty astonished if you didn't have to move the weapon animations at all to make them line up with your characters. You might have to make different weapon sheets for different characters, in fact, unless all your characters are the same height. That's just how it goes when you're not using RTP.
Use Idraw to fix your problem, thats what i did.
Locke you make an excellent point I never thought of that. I guess that renders my question moot then. This is what I get for being out of the loop for so long RMK wise. Oh well.

Thanks for the tip Jparker I think I will use Idraw.
Yeah, no problem. Idraw is a very simple and old program, but still. It's very useful, makes pixel editing very easy. Not so much for RMXP and above, but if your a RM2K/3 user. It's a must have.
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