EVENTING WITH RM2K3

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Is it possible to call an event after every random battle if so how? I want the game to check each character's level after every random battle, so I can add bonuses when you level up after a battle.
You could make a common parallel event that stores the level of each party member into variables.

Then, make a page that turns on a specific switch in your battle events.

In the parallel event, make a conditional fork for when the battle switch is turned on, and store everyone's level to another group of variables.

Do a conditional check at the end to see if the New Level Variables are different from the Old Level Variables. If they are different, trigger your bonus event.


Thanks Killer Wolf, that's perfect.
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