HELP WITH BATTLE ANIMATIONS IN MAP (RPG MAKER 2003)

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Hi, I want to know if exist some way of use battle animations in a map, (from -> ) and that don't appear over all, because appear over
chipsets, charsets, pictures, etc.
What are you aiming to create exactly? Maybe there is another way to achieve your goal.
I'm making a engine for launch a rope and it works fine, but if in the map there is a column that have 2 tiles of high, when the animation is showed the graphic appear over the column

Yeah, battle animations are placed higher than Pictures in the graphics hierarchy, if I may say it that way. I think Movies occupy the highest position, appearing over everything else.

I would suggest using either the Move Event command or the Change Sprite Association command to change the hero's sprite. The hero's poses will have to be included in a Charset.
I use that method a lot, personally.
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