HELP WITH BATTLE ANIMATIONS IN MAP (RPG MAKER 2003)
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Hi, I want to know if exist some way of use battle animations in a map, (from -> ) and that don't appear over all, because appear over
chipsets, charsets, pictures, etc.
chipsets, charsets, pictures, etc.
I'm making a engine for launch a rope and it works fine, but if in the map there is a column that have 2 tiles of high, when the animation is showed the graphic appear over the column


Yeah, battle animations are placed higher than Pictures in the graphics hierarchy, if I may say it that way. I think Movies occupy the highest position, appearing over everything else.
I would suggest using either the Move Event command or the Change Sprite Association command to change the hero's sprite. The hero's poses will have to be included in a Charset.
I use that method a lot, personally.
I would suggest using either the Move Event command or the Change Sprite Association command to change the hero's sprite. The hero's poses will have to be included in a Charset.
I use that method a lot, personally.
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