[VX ACE] EVENT-ON-EVENT CONTACT
Posts
Pages:
1
Is there any way to make an event run when another event comes into contact with it? For example, if a soldier walks into a monster, a slash animation would play. I'm planning something a bit more complicated than that, but that's the general idea of it. Is there a way to do this or a script for it?
I would suggest the variable method with events. Record the variable of the monsters, and the soldiers position, and if they are adjacent to each other, (and the soldier is facing the monster) run an event, like slashing. I once wrote a script exactly like this in xp, but i dont have ace :/
Pages:
1














