MUSIC COMPOSER AVAILABLE FOR YOUR PROJECTS
Posts
Pages:
1
Hello RMN Community,
My name is Thomas J. Peters (VGMusic_4_LIFE), and I am a professional video game (film, and tv etc.) composer. I have been involved with numerous RMN projects here and there over this last year, and I have greatly enjoyed working with people in this community. :)
That being said, I am available to compose music for any projects currently seeking out original music for their game. If you are interested, you can check out some of my work samples here:
The following samples are from games here on RMN:
Forever's End (additional music): http://rpgmaker.net/games/650/media/503/
Numina (composer):
(one sample)
http://www.youtube.com/watch?v=GlfY11C2JvU
Lost Dreams: The Last Magus (composer): http://rpgmaker.net/games/3194/media/487/
The Sewers (composer): http://rpgmaker.net/games/4358/OST/
(single themes)
http://rpgmaker.net/media/content/users/23463/locker/No_One_Escapes.mp3
http://rpgmaker.net/media/content/users/23463/locker/Fear.mp3
http://rpgmaker.net/media/content/users/23463/locker/Wandering_in_the_Dark.mp3
If you are interested in my services, you can contact me by PM on here (VGMusic_4_LIFE), or you can email me at petersblues@comcast.net
So, if you are in need of or would like originally composed music for your games, let me know, and I'd be happy to work with you!
All the best,
Thomas J. Peters (VGMusic_4_LIFE)
My name is Thomas J. Peters (VGMusic_4_LIFE), and I am a professional video game (film, and tv etc.) composer. I have been involved with numerous RMN projects here and there over this last year, and I have greatly enjoyed working with people in this community. :)
That being said, I am available to compose music for any projects currently seeking out original music for their game. If you are interested, you can check out some of my work samples here:
The following samples are from games here on RMN:
Forever's End (additional music): http://rpgmaker.net/games/650/media/503/
Numina (composer):
(one sample)
http://www.youtube.com/watch?v=GlfY11C2JvU
Lost Dreams: The Last Magus (composer): http://rpgmaker.net/games/3194/media/487/
The Sewers (composer): http://rpgmaker.net/games/4358/OST/
(single themes)
http://rpgmaker.net/media/content/users/23463/locker/No_One_Escapes.mp3
http://rpgmaker.net/media/content/users/23463/locker/Fear.mp3
http://rpgmaker.net/media/content/users/23463/locker/Wandering_in_the_Dark.mp3
If you are interested in my services, you can contact me by PM on here (VGMusic_4_LIFE), or you can email me at petersblues@comcast.net
So, if you are in need of or would like originally composed music for your games, let me know, and I'd be happy to work with you!
All the best,
Thomas J. Peters (VGMusic_4_LIFE)
author=kentona
Is this voluntary or paid work?
First and foremost, I would like to keep anyone on board who's interested in my services. Generally this means I'll do whatever I can do to accommodate their budgets.
I am generally able to work with whatever budget is available to me. My flat rate is typically a range of $15-20 a track, but my service fees can often be flexible to suit the project at hand. It can depend on how big the game is, or how demanding the level of work is. (Truthfully, I've worked with paid and unpaying developers alike, and even worked with people in a more "barter-system" idea, where I have composed music in exchange to have them help me out by posting my music on youtube, bandcamp, and other networking details.) Most importantly, I don't really want to write music for something that isn't going to be made, or someone who isn't really serious about developing their project.
I just want to get experience for expanding my music portfolio right now, and would love to work with anyone who is seeking original music for their games. Conclusively, pricing depends on multiple things: 1.) The budgetary structure of the project, if any.. 2.) The validity of the game, and reality of a demo release, and 3.) Negotiation: because right now I am simply just looking for more opportunities to write, I am willing to meet people wherever they are at, in terms of budget. Most importantly, I am looking to expand my portfolio, and I'd be happy to work with anyone who's interested in collaborating (as long as their project looks serious, and the game will be playable in the foreseeable future).
I suppose the best way to classify my services would be low/no pay. I'm flexible, and available to meet people at whatever cost they can or want to pay me. As I've said, I just want to try to expand my portfolio, and would seriously love to work with anyone who wants original music for their games. :)
VGMusic_4_LIFE (Thomas J. Peters)
VGMusic_4_LIFE (Thomas J. Peters)
Pages:
1














