PODCAST IDEA.

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I just had an idea for a podcast and wanted to know what you guys think and/or if anyone would be interested in taking part.

Basically what I'm thinking of is a sort of debate podcast. I know that the word "debate" might make it sound a bit serious, but it wouldn't be to any great extent. I just think it would be cool to get people involved in discussions about various aspects of game making in regards to what is right, what is wrong, etc. I think that this could be pretty cool if done right, because it's always more enjoyable to HEAR people discussing interesting topics rather than reading/writing them (or at least I think so).

Here are some topic ideas I can think of off the top of my head:

Should we still be using rips?
Should we really be doing kickstarters for RPG Maker games?
Just how far can criticism on a project go before it just becomes malicious or unhelpful?
How do you keep players from growing bored of <insert aspect of game here>?
Why do some people take criticism and feedback for their game so seriously that they leave the community entirely?
Can old makers still be completely viable to use over the newer makers? Why? Why not?
When does a game become too reliant on public features/scripts than on its own creativity?
Where do we draw the line between being inspired by a game and plagiarizing a game?
Should the creation of fangames be discouraged or encouraged?
How do you make boss battles and/or dungeons fun? How do you lots of variety for each?
What are the advantages AND disadvantages to working in a group? And working solo?
When is someone (or their project) too good for the confines of RPG Maker?
How should we treat newcomers to the community who struggle with basic design as well as grammar (English not their second language, etc.)?

Those are just some off the top of my head. Just about ANY kind of discussion could spawn from those topics. The podcasts could be 30-40 minutes long and could cover two topics each.

What do you guys think of this idea? Would anyone be interested in trying it out, or does any have any topic ideas yourselves?

To those who think it sounds like a good idea, how many people do you think would be adequate for each podcast? Two could perhaps get a little dull, but even just a few more than that and some people may not get to say as much as they want, or people may talk over each other. I think that the magic number would be three or four, personally. DISCUSS.

Also I am debating with myself on what a snappy title would be for such a thing. I am thinking that an RPG Maker term would work best since it's something we'd all know. Maybe a term like "Conditional Branch" or something, I don't know. Still brainstorming that part!
I would be totally up for something like this. Might have to have a rotation of guests each week (or monthly?) to keep it more varied. And a few house rules to make sure it dons't get too poisonous, e.g not calling out peoples games to use an example in a controversial topic. But yeah it is brilliant idea as long as it doesn't degrade into a ego driven affair.
author=StarSkipping
I would be totally up for something like this. Might have to have a rotation of guests each week (or monthly?) to keep it more varied. And a few house rules to make sure it dons't get too poisonous, e.g not calling out peoples games to use an example in a controversial topic. But yeah it is brilliant idea as long as it doesn't degrade into a ego driven affair.

Yeah definitely, I was already thinking that. A mediator, even if one wouldn't always be necessary, would be a good idea.
While not a podcast... we have had a couple of scheduled IRC Roundtables in the past. An IRC channel was created on a specific day to talk about a topic, usually with 1 or 2 featured speakers and a moderator.

That might be an option for the format.
Either way, I like this idea. I'd listen/watch.
I can talk generally! Or you know. At least complain generally. As long as I don't have to be the one to edit it.
If you ever need someone who knows about the guts of game engines, I guess I could help there, too.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
Hmm, if such a podcast did topics that are related to game design rather than community, I'd be interested in being a speaker.

I think three people is definitely a minimum, but the number of speakers can vary from week to week. Of course, you don't necessarily need the same exact hosts every week - you can have recurring people who are there sometimes.

Suggested podcast names: Common Event, Talent Tree, Tint Screen: Rose Colored

But on the other hand, Final Boss Blues just started doing podcasts, so supporting and getting involved in theirs would probably be better than starting another new one.
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