I'VE BEEN ASKING FOR A LOT OF HELP RECENTLY >_< (SCRIPT HELP)
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Before anyone starts flaming me for not bothering to learn RGSS, I have tried to learn it, seriously, but RGSS to my mind is about as easy as an algebra and long devision test paper made by satan himself, I just cannot get my head around it.
I'm looking for a kind of, inventory script that would replace the standard menu system, the kind that you'd find in a survival horror, like in Resident Evil.
By the way, is the SDK even used these days?
I'm looking for a kind of, inventory script that would replace the standard menu system, the kind that you'd find in a survival horror, like in Resident Evil.

By the way, is the SDK even used these days?
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
For RMXP, right? I assume so since your other thread was for RMXP.
There are plenty of inventory scripts out there, what do you need it to do?
There are plenty of inventory scripts out there, what do you need it to do?
I apologise, I do mean XP, yes,
Basically, I need the script to do what it does in the image I posted, or something similar at least, I also forgot to mention, that if it comes to it, I am prepared to attempt to event it to, .
Basically, I need the script to do what it does in the image I posted, or something similar at least, I also forgot to mention, that if it comes to it, I am prepared to attempt to event it to, .
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
Well, there are a shit-ton of things going on in that image, and I've never played the original Resident Evil to even know what some of them are. Do you want a script that aligns the main buttons of the menu along the top? A script that makes items have big icons that are aligned in two columns? A script that limits your inventory to 8 slots? A script that combines the inventory and equip screens into one screen and only gives you two equipment slots?
I can basically guarantee with 100% certainty that "all of the above, plus the folder thing on the left side, in a single script" doesn't exist. You'd have to recruit a good scripter to make it, and it would be days, maybe weeks, of work for that person. I'm an okay scripter, but I do not have the skills to make a fully custom menu system to that degree without spending a month working full time on it (which I will not be doing, unless you want to pay me a thousand bucks or something).
I can basically guarantee with 100% certainty that "all of the above, plus the folder thing on the left side, in a single script" doesn't exist. You'd have to recruit a good scripter to make it, and it would be days, maybe weeks, of work for that person. I'm an okay scripter, but I do not have the skills to make a fully custom menu system to that degree without spending a month working full time on it (which I will not be doing, unless you want to pay me a thousand bucks or something).
It works the same as an item menu, ignoring the blue, yellow, and red files, basically, the the blue oblong is where your items are stored, you scroll the cursor over those, and select the item you want, to either use or equip, the green box next to the characters face is the health meter (though I wouldn't mind if it was a gradient bar or something) as I said, if it's too tedious I'll just try to event it.
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