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RPGM VX ACE YANFLY SCRIPT HELP PLEASE

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Ok, so unless it would matter and is asked for I won't give a full list of scripts I'm using. Currently, I also have this question posted on yanfly's wordpress, but I haven't heard from anyone there so I figured I'd post the question here as well.

This question pertains to the following script:
Yanfly Engine - Learn Skills
http://yanflychannel.wordpress.com/rmvxa/gameplay-scripts/learn-skill-engine/

Is there a way to denote skills to be learn-able by level by class? For example, my game uses a dynamic class system, choices, and hidden variables to assign party members classes. I want the Cultist to be able to learn the flare spell at level 1 and fireball at level 3, and likewise I want the Pyromancer class to learn fireball at level 4 and flare at level 3. is there a way to do this with this script? I tried the following just to test syntax:

I was trying to see if I could get this class to have the option, starting level one to learn skill 4 and the option starting at level 4 to learn skill 5, but it didn’t seem to work (I could see both skills in the “Learn –> Magic” tab starting at level one. Insight would be appreciated, thanks.

Thanks to anyone who might be able to answer this!
Anyone? This would be a big help, thanks.
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