ADD / REMOVE PARTY MEMBER STORED IN VARIABLE
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Hello,
I'm trying to set something up so that if you press shift button, the order of the party changes. There's three party members, and pressing shift changes the order.
Example:
Burns > Albert > Zack (initial order)
(Shift is pressed)
Zack > Burns > Albert
(Shift is pressed)
Albert > Zack > Burns
(Back to initial order when shift is pressed)
Now this wouldn't be much of a problem if these were the only party members, but I'm trying to make this dynamic so it works for any party. Basically when you press shift, the guy in the front goes to the back and the other two move up a notch.
I thought the event command "Add / Remove Party Member Stored in Variable" might be useful in this process, but I've never used it and I wonder how it works. How do you "store" the ID of a character in a variable?
Some elaboration would be nice.
I'm trying to set something up so that if you press shift button, the order of the party changes. There's three party members, and pressing shift changes the order.
Example:
Burns > Albert > Zack (initial order)
(Shift is pressed)
Zack > Burns > Albert
(Shift is pressed)
Albert > Zack > Burns
(Back to initial order when shift is pressed)
Now this wouldn't be much of a problem if these were the only party members, but I'm trying to make this dynamic so it works for any party. Basically when you press shift, the guy in the front goes to the back and the other two move up a notch.
I thought the event command "Add / Remove Party Member Stored in Variable" might be useful in this process, but I've never used it and I wonder how it works. How do you "store" the ID of a character in a variable?
Some elaboration would be nice.
The party members in your game will each have an ID number. To see the ID number, go to the "Hero" tab in the database. For example, the first hero in the list on the left will have ID 0001 (or simply, 1).
Simply set a variable to an ID number seen there in order to store a party member's ID in a variable.
Simply set a variable to an ID number seen there in order to store a party member's ID in a variable.
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