RPG MAKER 2003 MOVE EVENT HELP.
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I'm trying create a certain move event.
I want my character to climb a single big box like in this video
http://www.youtube.com/watch?v=VDD5AI3vTM0
check the video at 6:29 for what I mean.
but im not sure what command to issue out , any help again would be great.
I tried using he jump move event but nothing happened so im not sure what that is for lol.
I want my character to climb a single big box like in this video
http://www.youtube.com/watch?v=VDD5AI3vTM0
check the video at 6:29 for what I mean.
but im not sure what command to issue out , any help again would be great.
I tried using he jump move event but nothing happened so im not sure what that is for lol.
well a start would be: start jump, move forward, move forward, end jump. While selecting "ignore impossible movement" however, it wouldn't lead to any kind of jumping system, more of a cinimatic thing.
Wouldn't it be only one move forward (jumping on top instead of over)? You can control this from doing a jump event by making it controlled inside the local event, instead of done by common event. But you'd probably need something like:
PassThrough/Phasing ON
Jump ON
Move Forward
Jump OFF
PassThrough/Phasing ON
PassThrough/Phasing ON
Jump ON
Move Forward
Jump OFF
PassThrough/Phasing ON
author=Liberty
No, moving forward just the once would place you on the actual side of the box, not the top.
that's what keeps happening is there away to make the character stand on the box or is it not possible with rpg maker 2003 ?
Ive seen it done in rpg maker xp.
author=bulmabriefs144
Wouldn't it be only one move forward (jumping on top instead of over)? You can control this from doing a jump event by making it controlled inside the local event, instead of done by common event. But you'd probably need something like:
PassThrough/Phasing ON
Jump ON
Move Forward
Jump OFF
PassThrough/Phasing ON
As said, this would only make sure the hero ends up in the side of a box =p. Putting it in a local event would be stupid too since it needs some more coding if you want this to be perfect ;).
author=liamx2000
that's what keeps happening is there away to make the character stand on the box or is it not possible with rpg maker 2003 ?
Ive seen it done in rpg maker xp.
You might need some special code or just an animation of getting on top of a box. RPG makers are designed for the player characters to only be on one layer. If you want the players to be able to get on top of a box, you might have to switch some tile passabilities, so that it looks like the players can now move on things that were once above them or blocking them.
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