EVENTING QUESTION WHERE DO I PUT THE STARTING PLAYER POSITION?

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Trying to make an automatic cutscene/event that happens immediately after the player chooses a new game. I'm making an event where a car drives up to where it needs to be, stops then a little talk happens between characters then they all get out of the car. What has me truly confused is the starting player position thing like where do i put this exactly??? I know how to make the car move and the talking and ect but that's the one thing that has me confused. Where do i put it?
Put it on the map that contains the first thing you want the player to see. If you want it to immediately fade into that scene, then put it somewhere on that scene's map, near the part of the map where you want the scene to take place (it doesn't matter where if the map is the smallest size).

I recommend making a separate map, made up of transparent tiles and nothing else. This way, it will appear black and give you time to fade into your scene at a pace you feel comfortable with.

In either situation, make an extra Hero with no sprite, and set that Hero to be in the starting party. That way, you don't have the hero smack-dab in the middle of whatever scene you want to open with, and you can bring him in at whatever point you want, in whatever way you want.
Hmm... Okay. Ill try it out ill tell you how it goes (if i run into any problems).
LouisCyphre
can't make a bad game if you don't finish any games
4523
You can just set an existing hero to have no sprite. You can change him back with an event command, "Change Actor Graphic".

If you don't want him suddenly appearing, make sure to fade to black, change his appearance, and then fade back.
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