VARIABLES
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How would I go about using variables to add to a character's relationship with another team member or npc?
First make a variable that will store the relationship status.
Then every time the relationship gets better, you add +1 to that variable. If you want an option for the relationship to worsen, you can remove -1 in negative situations.
Then you can use branches in events with the variable condition. For example, you can make a branch that something different happens if relationship has 5 or more points in it, otherwise something else happens.
Then every time the relationship gets better, you add +1 to that variable. If you want an option for the relationship to worsen, you can remove -1 in negative situations.
Then you can use branches in events with the variable condition. For example, you can make a branch that something different happens if relationship has 5 or more points in it, otherwise something else happens.
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