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[RM2K3] RELEASING DEMO - FIXING FONT ISSUES?

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As I'm nearing the completion of my game's first demo, I'm wondering what I need to do to ensure that the font is readable for people who'll download my game?

I know RM2K3 has some font issues, because I have some other people's RM2K3 games that I got years ago with fonts that are hardly readable at all, and I have my own game from like 10 years ago, with a different font that's more readable, yet still different. Then I have my current project with a font that's very readable, it looks similar to my RM2K game's font after installing the font patch.

I don't understand why there's all these different fonts, and how do I know what it'll look like on other people's PCs? And if there's a way to ensure a good and readable font for everyone who downloads my demo?

Top left is from my old game from 10 years ago.
Top right is from my current project.
Bottom is from another game that I downloaded years ago (it appears more readable in the screenshot, but when playing the game it's worse).
It's tied to the exe file, I understand. As long as people don't delete your file and add one from a different project it should be fine.

The main problem is really the 2k3 font files themselves. They were... pretty bad. So people edited them/other fonts and made them the RMfont by renaming.

If you're really worried about it, add your font in a folder in your project and put a line in the read me telling them that if they have font issues to install the provided font.
The problem is, I don't know what font my game uses. Since it looks similar to the font I got in my RM2K game after installing the font patch, I'm guessing that it uses that one? So, I should include the RM2K Font Patch with my game files that people have to install if font doesn't show up properly?
Pages: 1