HOW DO YOU REVERT CHANGES MADE BY DYNRPG?
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I want to put my RM2K3 project back to what it was, before I used DynRPG. How do I go about doing that? Thanks.
Just remove RPG_RT.exe, dynloader.dll and the DynPlugins folder and rename RPG_RT.exe.bak to RPG_RT.exe (that's the backup created by the DynRPG patcher before patching).
(Large's answer would wipe all other patches and RPG_RT.exe modifications you did prior to installing DynRPG too!)
(Large's answer would wipe all other patches and RPG_RT.exe modifications you did prior to installing DynRPG too!)
Thanks. You got a good thing going there cherry but there are a few things that kinda bug me.
1) When you walk on the woods via world map. Rather then walk through the woods, you walk on top them.
2) I dont care for the transparent window.
3) The battles move slower.
1) When you walk on the woods via world map. Rather then walk through the woods, you walk on top them.
2) I dont care for the transparent window.
3) The battles move slower.
1) Yes, the transparency bug is known and not fixed yet...
2) Which window?
3) Yes, because this allows the player to see what's actually happening. This patch removes this feature: http://share.cherrytree.at/showfile-5932/dynrpg_normal_skill_window_duration.ips
2) Which window?
3) Yes, because this allows the player to see what's actually happening. This patch removes this feature: http://share.cherrytree.at/showfile-5932/dynrpg_normal_skill_window_duration.ips
author=Jparker1984
2) I dont care for the transparent window.
I remember having this issue, maybe it's the same thing.
if you go into the database, into the battle layout, change the layout to something where the transparent option is not greyed out. switch it over to not transparent, then switch the layout back to what you wanted it to be.
even though the option is greyed out for a certain layout, the transparency is still set by that option and it's probably been left on. it ends up affecting the message boxes outside of battle.
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