ADJUSTING MOVEMENT SPEEDS IN VXACE

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I'll give you it strait: I'm trying to implement water animations through the event layer in VxAce, fiddling with the autonomous movement settings and the event propts I can either get it much too slow or much too fast. Has anyone had any experience with this? Any scripts worth mentioning. Thanks
Have you tried using wait commands? Or are you using Battle animations? Or event animations?
If event animations, try to make it a Custom Movement event, then add wait commands between each change of chip.
And it's that easy. Much thanks for your elucidation and timely response.
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