RMVX ACE: HOW TO PAN SCREEN BACK TO ORIGIN?
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After you make the camera scroll away from your character, how do you make it automatically centre back on to your character like "pan screen to origin" in RM2K3?
Is there a way to do it by actually scrolling back instead of "instantaneously" like that script?
I think this may be able to do it.
Use this in a script call and it should center the screen.
Or
Let me know if it works.
#============================================================================== # ** Game_Interpreter #------------------------------------------------------------------------------ # An interpreter for executing event commands. This class is used within the # Game_Map, Game_Troop, and Game_Event classes. #============================================================================== class Game_Interpreter #-------------------------------------------------------------------------- # * Pan Screen to Origin # speed : scrolling speed #-------------------------------------------------------------------------- def pan_screen_to_origin(speed = 2) 2.times { # Scroll to Screen Center scroll_to_screen_center(speed) # Wait While Scrolling wait(1) while $game_map.scrolling? } end #-------------------------------------------------------------------------- # * Scroll to Screen Center # speed : scrolling speed #-------------------------------------------------------------------------- def scroll_to_screen_center(speed) # Get Player Center Positions px = $game_player.x - $game_player.center_x ; py = $game_player.y - $game_player.center_y # If Screen Center is to the Right if px > $game_map.display_x # Scroll Right $game_map.start_scroll(6, px - $game_map.display_x , speed) end # If Screen Center is to the Left if px < $game_map.display_x # Scroll Right $game_map.start_scroll(4, $game_map.display_x - px , speed) end # If Screen Center is up if py < $game_map.display_y # Scroll Up $game_map.start_scroll(8, $game_map.display_y - py, speed) end # If Screen Center is Down if py > $game_map.display_y # Scroll Down $game_map.start_scroll(2, py - $game_map.display_y, speed) end end end
Use this in a script call and it should center the screen.
pan_screen_to_origin
Or
pan_screen_to_origin(speed) # Speed = Scroll Speed # pan_screen_to_origin(6)
Let me know if it works.
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