SPACESHIP EVENT [RM2K3]
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Hey I needed some help on an event I was doing in a sci-fi/space game.
I wanted an event where the player navigated a world map solely on a spaceship and landed on planets by flying over them. The player couldn't get out of the spaceship on the world map and once they entered it on the ground they would immediately be taken to the world map. Does anyone know how to do this?
I wanted an event where the player navigated a world map solely on a spaceship and landed on planets by flying over them. The player couldn't get out of the spaceship on the world map and once they entered it on the ground they would immediately be taken to the world map. Does anyone know how to do this?
An easy way to do it would be:
-Each planet is a separate map in which you land on the same spot as the event that teleports you back to outer space.
-The outer space map can be played like a regular map, but instead of using a human character sprite, change it to the spaceship sprite.
-Each planet is a separate map in which you land on the same spot as the event that teleports you back to outer space.
-The outer space map can be played like a regular map, but instead of using a human character sprite, change it to the spaceship sprite.
I get the changing the sprite part but I don't fully understand setting up the teleport event for each world.
author=Avee-Have several planets on the map of the outer space.
-Each planet is a separate map in which you land on the same spot as the event that teleports you back to outer space.
-Make each planet a teleporting event, ie when the space ship is on top or next to the planet the player is taken to the surface of that planer when the action button is pressed, of course change the player grafix somewhere in between the event
-When the player is going to ride his spaceship again make him transfer to the space map, near the planet he just excited from, of course change the sprite again.
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