CUTSCENES? {RPGXP}
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By using various built in commands, such as move events, show text, blah blah blah. It is how you use them that is important. There is no single way to "make a cutscene", just play around until it looks right.
Well I mean like specifically when you START the game. How do you make it to where you don't start off in your party moving around etc?
Also I want to make it to where my main character isn't even showing during the scene.
Also I want to make it to where my main character isn't even showing during the scene.
Simple.
First of all, make the event an autorun. Second, make the main character's sprite empty. (go to change graphic, and basically select none). Then, do what you want to do. When the cutscene is over, activate a switch (and make another event page in which the condition is that this switch is on) to make sure it doesn't loop over and over again, or move them to the next map. Then, when all this is over, change the graphic of your main character's sprite back to the one it was before you turned it to none.
First of all, make the event an autorun. Second, make the main character's sprite empty. (go to change graphic, and basically select none). Then, do what you want to do. When the cutscene is over, activate a switch (and make another event page in which the condition is that this switch is on) to make sure it doesn't loop over and over again, or move them to the next map. Then, when all this is over, change the graphic of your main character's sprite back to the one it was before you turned it to none.
Thanks for the autorun tip, but how does the sprite part work? Do I change the graphic to none in the database? And if so how do I make it change after the cutscene?
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