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8 DIRECTIONS MOVEMENT SCRIPTS - CAUSING CONFLICTS (RMXP)

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'ello

The past month or so I've been toying around with various
direction movement scripts though so far they have all been
ending up in the bin rather quick. Not due to dislike but due
to the conflicts they cause.

-Set Move Route is affected in such way that certain commands doesn't work
i.e Move speed/freq and Changing Graphic among a few others stops to work.
-Move Animation in Event Options stops to work.
In such a way the event keeps same graphic frame if it's immobile but yet
have the Move Animation checked.

-In a few cases key binds together with Common Events will not work.
i.e "if 'Z' (in my case Z is the Z key) is pushed > call common event." won't work.

I've tried to "fix" these scripts, but truth be told; my knowledge in
scripting isn't great and I've yet not manage to "fix" the scripts
that I've tried out.

So, I guess that I'm either looking for a 8 direction movement script
that doesn't cause those kind conflicts mentioned above.
Or, a helping hand that can help me "fix" i.e Cogwheel's pixel movement script.

//Sync


Pages: 1