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MENU HELP?

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Pages: 1
Forgive me for all the questions; i've seemed to search long enough for this with no results. While the player is playing the game, lets say they press esc to get to the menu. Is there anyway I could rid the levels, hp, etc. just so they have the option to save and view their items?
For which version of RPG Maker? XP, VX, or Ace?

If it's for VX Ace, this script should do it.

#==============================================================================
# ** Scene_Menu
#------------------------------------------------------------------------------
#  This class performs the menu screen processing.
#==============================================================================

class Scene_Menu < Scene_MenuBase
  #--------------------------------------------------------------------------
  # * Start Processing
  #--------------------------------------------------------------------------
  def start
    super
    create_command_window
  end
end


#==============================================================================
# ** Window_MenuCommand
#------------------------------------------------------------------------------
#  This command window appears on the menu screen.
#==============================================================================

class Window_MenuCommand < Window_Command
  #--------------------------------------------------------------------------
  # * Add Main Commands to List
  #--------------------------------------------------------------------------
  def add_main_commands
    add_command(Vocab::item,   :item,   main_commands_enabled)
  end
  #--------------------------------------------------------------------------
  # * Add Formation to Command List
  #--------------------------------------------------------------------------
  def add_formation_command ; end
  #--------------------------------------------------------------------------
  # * Add Exit Game to Command List
  #--------------------------------------------------------------------------
  def add_game_end_command ; end
end


Let me know if it worked out for you if it's for VX ACE.

Have a nice day.
If it's some of the older ones, you can also do this scriptless. Make a Key Input thing to the cancel button, disable menu screen, and make a quick custom (or even just a choice) menu.
oh right, i probably shouldve specified. thank you for the scripts but i'm using 2003.
Pages: 1