QUESTION ABOUT CHOICES AND BRANCHES
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I want to make a choice window that shows options that are only visible if you posses specific items for it
"conditional branch", tab 4 then add "show choices"
Yeah but that way all choices are visible right away, i want only the choices to be visible i got the key items for
If you're using Ace, try out this script:
http://himeworks.wordpress.com/2013/03/06/choice-options/
and then use script calls to check if the item exists in the player's inventory.
http://himeworks.wordpress.com/2013/03/06/choice-options/
and then use script calls to check if the item exists in the player's inventory.
author=Melkino
If you're using Ace, try out this script:
http://himeworks.wordpress.com/2013/03/06/choice-options/
and then use script calls to check if the item exists in the player's inventory.
No i'm using ace tnx anyway
you mean if you have 2 key items you have more choices?
like key item 1 show only choice 1,2
key item 1,2 show only choice 1,2,3?
if this is the case you better use multiple event pages with different condition
example:
page 1 (no condition) conditional branch (key item 1 exist?) show choices 1,2
page 2 (key item 2 exit as condition) conditional branch (key item 1 exist?) show choices 1,2,3
it can be done with 1 page too
conditional branch (key item 2 exist) conditional brach (key item 1 exist) show choices 1,2,3
conditional brach (key item 1 exist?) show choices 1,2
like key item 1 show only choice 1,2
key item 1,2 show only choice 1,2,3?
if this is the case you better use multiple event pages with different condition
example:
page 1 (no condition) conditional branch (key item 1 exist?) show choices 1,2
page 2 (key item 2 exit as condition) conditional branch (key item 1 exist?) show choices 1,2,3
it can be done with 1 page too
conditional branch (key item 2 exist) conditional brach (key item 1 exist) show choices 1,2,3
conditional brach (key item 1 exist?) show choices 1,2
KAD, I'm confused; the script you were given is for Ace, then you say you're using Ace and ask if it's compatible with Ace. The answer is yes, it is compatible with Ace, because it's a script for Ace. If you're using Ace, it will work. :P
author=Trihan
KAD, I'm confused; the script you were given is for Ace, then you say you're using Ace and ask if it's compatible with Ace. The answer is yes, it is compatible with Ace, because it's a script for Ace. If you're using Ace, it will work. :P
Waahhh i was misreading it haha tnx for pointing it out. Anyway it wont work for what i need it, it does not have a condition for key items or items in regular to hide if conditions are not meet
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