TROUBLE WITH YAMI ENGINE SYMPHONY (ACE)

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Pages: 1
Often the game just hangs in mid battle. The player stepping animation still plays but everything else just hangs up including the text and the enemy battlers, and no buttons will work. And it seems like the likelihood of it happening increases with the number of enemies.

Other scripts used for the battle system:
*algebras Flash Select Enemy - just continuously flashed the selected enemy
*vts enemy hp bars - draws enemy hp bars below them
*neo gauge ultimate ace - changes the style of gauges
Trihan
"It's more like a big ball of wibbly wobbly...timey wimey...stuff."
3359
Try disabling the other scripts you're using and see if the problem still occurs.
SunflowerGames
The most beautiful user on RMN!
13323

Yanfly's scripts are pretty solid.

1)Either one of your other scripts needs to be removed
(non-Yanfly script.)

or

2)The order the scripts needs to be changed.
(Put priority on the Yanfly scripts by putting
them higher on the list.)
algebras Flash Select Enemy was causing all the trouble. Any work around or alternatives. Need something simple to show the selected enemies on the battle screen, by default the selected enemy is shown on the menu. And thanx in advance.
algebras Flash Select Enemy was causing all the trouble. Any work around or alternatives. Need something simple to show the selected enemies on the battle screen, by default the selected enemy is shown on the menu. And thanx in advance.
Trihan
"It's more like a big ball of wibbly wobbly...timey wimey...stuff."
3359
Have you tried altering where the flash select enemy script is placed in your script list?
author=Trihan
Have you tried altering where the flash select enemy script is placed in your script list?
Yes. To be exact, I tries to place it at the very top and also at the very bottom of the custom scripts.
Pages: 1