PAINT FONT QUESTION

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I have a picture showing two forms of fonts. The first one is the one I always get when I write in paint but it gets a weird outline when I finished writing and when I put it into rpg maker I get the weird outline text. The second one is the one I'm after because its a solid plain text and when you display it in rpg maker it won't show that weird outline. I wanted to know how can I write like this on a paint program, does anyone know?



If you zoom into the picture you will see what I'm talking about.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
It's a matter of picking the right font. Some fonts will simplify down to 1 pixel width the way you want and some won't. Some will do so at size 8 and others will do so at size 9 or 10 or 11 or 12.

It depends on the program as well. Some graphics editing programs will never simplify fonts like this, preferring to always shrink them with anti-aliasing (Photoshop does this for example). Meanwhile Microsoft Word does it any time it can; it will do it even if you just zoom out without shrinking the font. MS Paint doesn't have any concept of anti-aliasing, so it will always create crisp fonts, but be careful: if you make the text the wrong size in MS Paint, it will become one pixel wide in some parts and two pixels wide in other parts. That usually will only happen if you pick an unusual text size, but it depends on the font.
author=LockeZ
It's a matter of picking the right font. Some fonts will simplify down to 1 pixel width the way you want and some won't. Some will do so at size 8 and others will do so at size 9 or 10 or 11 or 12.

It depends on the program as well. Some graphics editing programs will never simplify fonts like this, preferring to always shrink them with anti-aliasing (Photoshop does this for example). Meanwhile Microsoft Word does it any time it can; it will do it even if you just zoom out without shrinking the font. MS Paint doesn't have any concept of anti-aliasing, so it will always create crisp fonts, but be careful: if you make the text the wrong size in MS Paint, it will become one pixel wide in some parts and two pixels wide in other parts. That usually will only happen if you pick an unusual text size, but it depends on the font.


Thank you Locke. Do you have any suggestion on which program and font I should use?
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
I don't even know what you're doing, so I have no recommendations. If you're making a menu for your game, you probably want to use the same font as the rest of the game, though.
author=LockeZ
I don't even know what you're doing, so I have no recommendations. If you're making a menu for your game, you probably want to use the same font as the rest of the game, though.

I just want to write a few text lines, save the image and put it into picture in the rpg maker folder. I just want plain solid text not the text with the outline shades.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
So I take it this is for a menu or some kind of dialogue in the game? Try MS Paint. And use the same font as the rest of the game.
author=LockeZ
So I take it this is for a menu or some kind of dialogue in the game? Try MS Paint. And use the same font as the rest of the game.


Like for example. You know when you play a game and credits come up and shows like names and it fades out and it does that? I don't want to do that but something along the lines of that. I am using MS paint but I don't know what size font to use? It keeps coming out all weird.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
What font are you using? (Also, what RPG Maker are you using?)
I have no idea what font to use. I tried a few like the Ariels, Verdana. I'm using rpg maker 2003 but I don't think the engine matters to much.
Nevermind I found a font. Thanks Locke!
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
OK, if you're using RPG Maker 2003 then use the RPG Maker 2003 font. That is why I asked. Because RPG Maker 2003 has its own font.

Yeah, I know it's going to put a bunch of extra spaces between the letters, and you're going to have to move the letters closer together manually. But. It's still worth it to have the same font as the rest of your game.

(...I say this, but I totally used Arial Narrow for the scrolling credits in my old RPG Maker 2003 game. OH WELP)
How does one edit rpg2003 fonts?

(No, I seriously dunno, despite having custom fonts. My fonts are credit of the Lufia SDK in an earlier thread)

I'm wanting to make a custom "font" that acts more like an Exfont. Since my Mincho text is virtually illegible, I might as well use it for something.

I tried editing on FontCreator, which seems like a good program for making general fonts (even I, who doesn't understand what kerning is, found a freehand tool and was able to draw what I wanted instead of relying on dots). But it doesn't appear to notice the file type they're in.
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