STRANGE CRASHING ISSUE ON END OF 2ND BATTLE - YANFLY JP MANAGER / CLASS SYSTEM
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Hello Everyone,
I am noticing a very strange crashing problem when I am using these scripts (With nothing additional put in thusfar). The first fight functions as it should, ends without a problem, gives the character experience, 50 jp, and money.
The second fight functions without any issue. Upon killing the last enemy, it awards experience to my character and then midway through writing that it is giving me 50 jp. It freezes and throws out "RGSS3 Player has stopped working" and crashes me out of the game.
Here are the scripts I am currently using, in the order they are listed under Materials.
Yanfly Ace Battle Engine
Yanfly JP Manager
Yanfly Class System
Yanfly JP Skill List
Yanfly Class Level Unlock
Skill Set Effects
Yami Battle Symphony
Yami Holders Battlers
Hime Class Graphics
Hime Large Choices
Galv Vehicle Regions
Prexus Static Parameters
Yanfly Encounter Rate
Yanfly Menu Cursor
Yanfly Extra Stat Parameters.
Any thoughts on what would trigger such a weird response?
I am noticing a very strange crashing problem when I am using these scripts (With nothing additional put in thusfar). The first fight functions as it should, ends without a problem, gives the character experience, 50 jp, and money.
The second fight functions without any issue. Upon killing the last enemy, it awards experience to my character and then midway through writing that it is giving me 50 jp. It freezes and throws out "RGSS3 Player has stopped working" and crashes me out of the game.
Here are the scripts I am currently using, in the order they are listed under Materials.
Yanfly Ace Battle Engine
Yanfly JP Manager
Yanfly Class System
Yanfly JP Skill List
Yanfly Class Level Unlock
Skill Set Effects
Yami Battle Symphony
Yami Holders Battlers
Hime Class Graphics
Hime Large Choices
Galv Vehicle Regions
Prexus Static Parameters
Yanfly Encounter Rate
Yanfly Menu Cursor
Yanfly Extra Stat Parameters.
Any thoughts on what would trigger such a weird response?
The best way to figure it out is two ways.
The first is when you get the crash, go into your script database. It should be automatically on a script at a line that might be the issue.
If that doesn't help, try moving select scripts below Main. This disables scripts so you can go through them and see which ones are causing the issue. Start with the battle related ones first, then go through the rest.
It's most likely a conflict. Some scripts use the same calls to make things happen and when they change that 'call' to something else, when another script wants to use it, it can't find/identify it and so crashes.
The first is when you get the crash, go into your script database. It should be automatically on a script at a line that might be the issue.
If that doesn't help, try moving select scripts below Main. This disables scripts so you can go through them and see which ones are causing the issue. Start with the battle related ones first, then go through the rest.
It's most likely a conflict. Some scripts use the same calls to make things happen and when they change that 'call' to something else, when another script wants to use it, it can't find/identify it and so crashes.
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