[ACE] HOW DO I SET HORIZONTAL/VERTICAL MOVE ROUTES FOR AN EVENT?
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ie - they move until they hit an impassible tile, then turn around and move in the opposite direction until they hit an impassable tile, then turn around and move back.
Back and forth. Back and forth. forever.
I can't seem to find it in RPG Maker VX Ace. I mean, it was right there in the 2k3 droplist for move routes, but those options seem to be missing in Ace.
...without using "scripts" (because I am making a small game for the Arcade Hero, and iirc Space_Monkey is using Ace Lite for the event)
HALP
Back and forth. Back and forth. forever.
I can't seem to find it in RPG Maker VX Ace. I mean, it was right there in the 2k3 droplist for move routes, but those options seem to be missing in Ace.
...without using "scripts" (because I am making a small game for the Arcade Hero, and iirc Space_Monkey is using Ace Lite for the event)
HALP
Just spam the custom move route with step forward, then make sure the skip if cannot move box is checked.
1 step forward x 20
turn 180
repeat
skip
1 step forward x 20
turn 180
repeat
skip
1. Set Autonomous Movement to custom.
2. Open the Move Route menu.
3. Checkmark the "Skip If Cannot Move box.
4. Type in a large amount of 1 Step Fowards. Due to checkmarking SICM, all unused move fowards will dissapear.
5. Add Turn 180 to the end of it.
6. Type in more 1 Step Fowards.
And there you go!
2. Open the Move Route menu.
3. Checkmark the "Skip If Cannot Move box.
4. Type in a large amount of 1 Step Fowards. Due to checkmarking SICM, all unused move fowards will dissapear.
5. Add Turn 180 to the end of it.
6. Type in more 1 Step Fowards.
And there you go!
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