COMPRESSION ISSUES
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Imagine my joy when I read about 45 minutes ago my game was accepted! To say I'm grateful would be putting it mildly. Words alone cannot express how happy I am.
However, there are a few problems. First of all, I noticed even when my game demo is compressed without the RTP it's 352 MB. Having read posts on rmn, I know that is within regulations BUT that most people here prefer daintier download sizes.
So what are the culprits? Whelp, there are a lot of midis,custom sprites,custom character portraits, and one additional tile-set that was added. (The futuristic tileset enter-brain offered on their site to be precise. I bought it awhile ago.)
Do any of you know a way to safely compress all this down even more? Are there any audio converters that convert midis to Ogg vorbis format? Lastly will the present size dissuade most of you from downloading?
Admittedly, the demo is rather large. There's a tram,town,hospital,theater,dark forest dream sequence, and police station that are all 100% explorable. Aka, I'm not just giving you all a couple of interconnected rooms to diddle around in. lol.
I figured I would ask before putting the game up. Better to be safe than sorry!
However, there are a few problems. First of all, I noticed even when my game demo is compressed without the RTP it's 352 MB. Having read posts on rmn, I know that is within regulations BUT that most people here prefer daintier download sizes.
So what are the culprits? Whelp, there are a lot of midis,custom sprites,custom character portraits, and one additional tile-set that was added. (The futuristic tileset enter-brain offered on their site to be precise. I bought it awhile ago.)
Do any of you know a way to safely compress all this down even more? Are there any audio converters that convert midis to Ogg vorbis format? Lastly will the present size dissuade most of you from downloading?
Admittedly, the demo is rather large. There's a tram,town,hospital,theater,dark forest dream sequence, and police station that are all 100% explorable. Aka, I'm not just giving you all a couple of interconnected rooms to diddle around in. lol.
I figured I would ask before putting the game up. Better to be safe than sorry!
Audacity should be solid choice for conversion to Ogg Vorbis, plus it's open source:
Audacity
Regarding everything else, hopefully somebody else can give you suggestions.
Regarding download size, you should try to reduce the size of the download as much as you can. Most people won't have an issue with it, but those with slow internet connections or limited disk space will appreciate the smaller size. Offering a RTP-independent version is already a step in the right direction.
Audacity
Regarding everything else, hopefully somebody else can give you suggestions.
Regarding download size, you should try to reduce the size of the download as much as you can. Most people won't have an issue with it, but those with slow internet connections or limited disk space will appreciate the smaller size. Offering a RTP-independent version is already a step in the right direction.
author=edchuy
Audacity should be solid choice for conversion to Ogg Vorbis, plus it's open source:
Audacity
Regarding everything else, hopefully somebody else can give you suggestions.
Regarding download size, you should try to reduce the size of the download as much as you can. Most people won't have an issue with it, but those with slow internet connections or limited disk space will appreciate the smaller size. Offering a RTP-independent version is already a step in the right direction.
I downloaded audacity,thanks! I may upload the game is is for now but then immediately replace it after I compress it more. Again,apologies for the size.
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