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I THINK I NEED SOME SCRIPTS

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There's some stuff I want to do in RPG Maker XP, but I don't know how to do it.

My game will include 6 party members. I kind of wanted them to be inter-changeable, kind of like the Tales of series or some FF games. The way it is now, I don't think it can have a roster of more than 4 characters in the party screen, let alone have you adjust their order.
I'm not good at scripting, and I'm not sure yet how different combat is going it be in the end, but the 6 party members is something I can't get around.

Some other minor things are have hot keys that open certain menus. Instead of going to Esc, I'd want WASD and maybe Q&E linked to inventory, equipment, spells, ect, and when I start the game, I can't seem to get around the character being visible for a split second. The game is supposed to start in a room and fade from black, but it starts in the room, then turns black, then fades from it.
Hello Sam, I think this script allows you to have more than 4 party members:

http://www.rpgrevolution.com/forums/?showtopic=12397

edit: this is actually unhelpful as I got you wrong. My mistake...
author=SamHunny
...when I start the game, I can't seem to get around the character being visible for a split second. The game is supposed to start in a room and fade from black, but it starts in the room, then turns black, then fades from it.

This is an extremely easy fix: start with no characters in the party in the database and use Change Screen Color Tone (-255,-255,-255,0) set over 0 frames. It should instantly swap over to a black screen (I can't find a situation where it doesn't with quick testing, and this is the method I've always used to start on a black screen). Put a small wait in, just to be on the safe side, of one or two frames, then add your character to the party. Then use Change Screen Color Tone (0,0,0,0) over... 20 or 30 frames, depends on the speed you're looking for for the fade in. Drop in an equivalent wait after it. Should start on a pure black screen and fade in.

There's no actual limit to the number of characters you can have in your party; the default scripts, though, only ever show and process four characters (even the Event Command that adds party members can be used to add more than four - if you alter the script that drives it, as by default it only checks if you have four people in your party before adding the character).
Thank you both so much! This is really helpful. x3

@Kurisu I've been trying to follow the instructions, but I can't get it to work. I don't know what in the script and folders I need to add/change. I'm not good with scripting at all. I essentially know nothing.
Now that I re-read your post I think I got you wrong in the first place. You don't want more than 4 party members to be active and participate in a battle simultaneously, what you are looking for is something like a menu option to switch between six characters while only 4 remain active, is that right?

Perhaps this is what you are looking for?

Easy Party Switcher
(...)
- easy to use and easy to switch party members
- supports any party size
- possible to fast-switch between the current and a stored party


-> link http://forum.chaos-project.com/index.php?topic=116.0
author=Kurisu
Now that I re-read your post I think I got you wrong in the first place. You don't want more than 4 party members to be active and participate in a battle simultaneously, what you are looking for is something like a menu option to switch between six characters while only 4 remain active, is that right?

Perhaps this is what you are looking for?

Easy Party Switcher
(...)
- easy to use and easy to switch party members
- supports any party size
- possible to fast-switch between the current and a stored party


-> link http://forum.chaos-project.com/index.php?topic=116.0

Yes, THIS is what I wanted x3 Now I just have to figure out how to make it do what I want... ._.
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