LOGICAL CONNECTION?

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Well. I actually have a problem here which I caused upon myself since I thought it would fit the next area better, but I would need another person's perspective on it.
What I'm talking about is how well these two areas connect to each other. The one with the tower is the first screen as you may have guessed and the player is meant to move south unto the dark forest.
Would it be okay to have it like this? A lot of trees bundled together like the first screen and in the next you enter this place where everything is dark around you and the forest is a bit more square-ish. How much of an annoyance is this to you as a gamer?
I hope you understand what I'm asking and I really hope this is the right forum for it.

http://imgur.com/AhPkysz,aJhsCDY#0
http://imgur.com/AhPkysz,aJhsCDY#1
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
Seems basically okay! The dense forest tiles in VX Ace are horrifyingly bad, so I can understand why you didn't use them in the tower map. And I can also understand why you did use them in the forest map: as bad as they are, they undeniably help make the area actually look like a forest.

A third option might be to grab the RPG Maker XP dense forest tiles, and use them in both maps. They're moderately better. You can get the RMXP RTP here. Or use a version I edited slightly for one of my own games to make the trees fit better here. Warning: they're designed for RMXP which has three layers instead of two, so you might need to edit the tileset to put grass behind the trees instead of having transparency behind them.

Depends how much effort you want to put in, I guess.
Okay. Thanks a lot for the feedback.
I'm not entirely sure I will use it, but I'm looking into it. It's a nice idea at least if it would come to that I choose to use the RMXP-style one.
While I'm at it, I would like some mapping feedback as well. Is there ways I could improve it to a "more forest-y" feeling or are they both shaping up nicely anyway?
Pages: 1