VARIANCE IN DAMAGE ON RPG MAKER VX ACE
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Hey, I have the skill (Attack) set to a.atk *1 - b.def *1, but then variance is set to 20 what does it mean by Variance i only so my newbies attack is 10, what should the variance be set to if i want his attack to be able to go up to like 15 or down to 5 with the attack at 10, I mean i just dont understand the variance stat
Please and Thank you for Help
Please and Thank you for Help
Variance is a percentage range by which the result of the calculation is modified by. I'm not exactly sure where this multiplication is, but I assume it's before elemental affinities.
Anyway, if a skill has a 20 variance, and the result from the initial calculation was (to make things easy) 100, variance would modify the result to be anywhere between 80 and 120.
Does that make any sense?
Anyway, if a skill has a 20 variance, and the result from the initial calculation was (to make things easy) 100, variance would modify the result to be anywhere between 80 and 120.
Does that make any sense?
so its a % not a certain number if so yeah thats cool - so if ive got it right it will go between 20% below and 20% Above?
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