[ACE] SEAMLESS MUSIC TRANSITION TO GAME OVER?

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How can I make it so that if the map has the same music as the Game Over theme, the song continues to play seamlessly? That is, it doesn't automatically restart playing the song when the Game Over command is called from an event?

Right now, the map that sends you to the Game Over has the same BGM as the Game Over theme, however, when I call the Game Over command, the song restarts. It's clunky.
Script Editor - Scene_Gameover - line 13(ish) - 'play_gameover_music'

add the ol' hash mark
Kentona making a request thread! Just goes to show. In game development you are always a student. Sorry, I know this was off topic.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
All game devs are forever students, but some game devs are more forever students than others
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