SMBX SUPER MARIO QUEST
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Hi, I'm not sure if this is the right place to present a game development project. And I'm also not sure if this forum is exclusive to the RPGMaker engine alone, but I have seen some SMBX projects here. If this is the wrong place for this post, please move my topic.
Here, I would like to present to you guys my SMBX project. It's currently on the works but I intend to add this on this site once it's complete. Furthermore, it's an RPG so I think it is somewhat acceptable for this forum.
The SMBX I'm developing is Super Mario Quest. It's an SMBX side scrolling game turned into an RPG. It spans 16 worlds. Anyway, here is a list of what to expect on this game.
- A Mario Bros. game with Mario and Luigi as the players.
- An enormous world map that spans at least 16 worlds.
- A combination of Super Mario All-Stars, Super Mario World, Super Mario RPG and Super Mario 64 elements, plus its own unique graphics and story line.
- It's an RPG side scrolling game. Meaning, it is a 2D side-scroller but with a story line complete with quests and adventures.
- Over 1000 levels to explore (Not literally. I'm just gonna make as much levels as I could).
- High Replay Value is guaranteed due to the presence of hidden Magic Stars and easter egg secrets.
- You can find all the Super Mario All-Star powerups.
- You can ride Yoshi from Super Mario World. He comes in different colors.
- Quests are available. Including level sidequests.
- Unique graphics, music soundtracks and sounds.
- High definition graphics may be employed.
- Difficulty range from very easy to extremely difficult.
- Advance scripts.
Now, I can't always post updates here but for frequent updates, you can get it here: Super Mario Quest Blog
And to prove that I'm not making up stories, here's a preview of the Intro level. I will be posting more updates soon. By the way, I would like to credit Valtteri and his group for some of the pictures.

Here are sample videos of one of the levels. It's nothing much right now but I am planning to add more in the next coming updates.
Here, I would like to present to you guys my SMBX project. It's currently on the works but I intend to add this on this site once it's complete. Furthermore, it's an RPG so I think it is somewhat acceptable for this forum.
The SMBX I'm developing is Super Mario Quest. It's an SMBX side scrolling game turned into an RPG. It spans 16 worlds. Anyway, here is a list of what to expect on this game.
- A Mario Bros. game with Mario and Luigi as the players.
- An enormous world map that spans at least 16 worlds.
- A combination of Super Mario All-Stars, Super Mario World, Super Mario RPG and Super Mario 64 elements, plus its own unique graphics and story line.
- It's an RPG side scrolling game. Meaning, it is a 2D side-scroller but with a story line complete with quests and adventures.
- Over 1000 levels to explore (Not literally. I'm just gonna make as much levels as I could).
- High Replay Value is guaranteed due to the presence of hidden Magic Stars and easter egg secrets.
- You can find all the Super Mario All-Star powerups.
- You can ride Yoshi from Super Mario World. He comes in different colors.
- Quests are available. Including level sidequests.
- Unique graphics, music soundtracks and sounds.
- High definition graphics may be employed.
- Difficulty range from very easy to extremely difficult.
- Advance scripts.
Now, I can't always post updates here but for frequent updates, you can get it here: Super Mario Quest Blog
And to prove that I'm not making up stories, here's a preview of the Intro level. I will be posting more updates soon. By the way, I would like to credit Valtteri and his group for some of the pictures.

Here are sample videos of one of the levels. It's nothing much right now but I am planning to add more in the next coming updates.
Sorry, but you couldn't be further off the mark. Game advertising is kept strictly off the forums. You're supposed to make a game page instead. It's a common mistake, though. Just use the information you have in this topic to help fill out the game page instead.
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