New account registration is temporarily disabled.

NEW RPG MAKER 2K PLAYER FOR ANDROID! (CHOCOPLAYER)

Posts

Pages: 1
hello! I am chocoplayer developer Sweet Chocolate!

I also created Rpg maker Player same as EasyRPG.
I didn't know that it is duplicated.. :(

Anyway, Except unstable Battle, works the same as PC version.
And If will catch all bugs on android, then will be porting to IOS.

Video played game "IB":
https://www.youtube.com/watch?v=eKoxo2sMlmI

Download:
https://sites.google.com/site/sweetierchocoplayer/navi/download

Tested Games:
https://sites.google.com/site/sweetierchocoplayer/supp/checked-game

Contact info
chocolatlsweet@gmail.com

Lastly, sorry to my bad English! Thx!
Awesome! Would it be able to run 2k3 games to any extent?
From this page on their site:

Rpg2KPlayer is one of the fastest and unique emulator that can run a wide range of games including Rpg Maker 2000 & 2003 series.


Surprised that more people haven't jumped on this topic! I'll give this a try today after work with a few 2k/2k3 projects that I have on my computer.
Has anyone tested this thing to see if it actually really works? I don't have a modern phone to try it out myself, but I might consider upgrading my cellphone from the stone ages if it means I can play my own game on it, LOL.

Also, do things like plugins or DynRPG work with it?
I'm curious how it runs but I admit it's mostly from a selfish perspective of seeing how well my own game run on it. I am curious how these phone 2k(3) players handle a touch screen too, I've played Final Fantasy Dimensions and even with that the touch screens were awkward at best.
Shouldn't it display z and x instead of a and b? Also I can't wait to try this.
dragonheartman
Developer, Starless Umbra / Heroes of Umbra
2966
author=Milennin
Also, do things like plugins or DynRPG work with it?

Anything that modifies the game player (RPG_RT.exe) would not carry over to this Android player, unfortunately.
author=dragonheartman
author=Milennin
Also, do things like plugins or DynRPG work with it?
Anything that modifies the game player (RPG_RT.exe) would not carry over to this Android player, unfortunately.

Is this true?
I'm testing one of my old 2k3 games right now and it's working like a charm. Haven't reached a battle yet, but I'll pop back and say how they perform. Maps function very well though.

EDIT: Battles seem fine! There were a few weird moments though, like BGMs playing that I know I had set for elsewhere in the game. No issues with the actual gameplay, though.
author=dragonheartman
author=Milennin
Also, do things like plugins or DynRPG work with it?
Anything that modifies the game player (RPG_RT.exe) would not carry over to this Android player, unfortunately.


Hm, that's a shame. Though, I could still play my other game on it. That doesn't use any plugin other than the audio one to fix a few minor sound issues.
Yeah, I tried Blackmoon Prophecy (which uses a few DynRPG patches) and it couldn't even load any of the saved games. It just kept going back to the load menu. Also any changes made to the RPG_RT, such as custom item glyphs, won't work. You'll just get the default glyphs.

With all of that aside, this is all VERY promising! I may load some of the more popular 2k/2k3 games onto my tablet to play.
An update on some games I tried...

Fey: Seems to work no problem.
Forever's End: Tries to load the title screen before crashing.
Hero's Realm: Tries to load title image, but simply hangs on loading wheel. App then starts to lag terribly. Waited about two minutes before I gave up on loading this game.
Yes. Unfortunately, does not refer to RPG_RT.exe.

If some function is popularly using , I will put this function to my app.
Pages: 1