DOES ANYONE KNOW A BETTER WAY TO ADD NEW TILES-SETS (RPGMVXACE)
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pretty much the title...I don't know if I just suck but it takes me hours to add a new tileset and frankly I like to vary my towns and dungeons as much as possible so I use alot of them
I always seem to be slightly off the grid, sometimes it doesn't properly clear out the background, and various other issues that require me to flip between photoshop and the database (filling out A1-5, B,C & D)
So has anyone built a program or maybe just a good tutorial (video tut preffered) that could help me out.
I always seem to be slightly off the grid, sometimes it doesn't properly clear out the background, and various other issues that require me to flip between photoshop and the database (filling out A1-5, B,C & D)
So has anyone built a program or maybe just a good tutorial (video tut preffered) that could help me out.
What image editing software are you using? I think most programs have an option to display a grid and selecting all pixels of a chosen color.
Adobe Photoshop CS5 but not every kind uses the same grid size and changing the grid everytime is a bit of a pita...i was hoping there was an easier way
Set the grid to 32x32 and lock it to that. Then line up a squarish tile inside one of the 32x32 slots and the rest should follow. If need be, just colour a square that is 32x32 and use that to line up the rest.
If you still get them off by a few pixels, try using either 8x8 or 16x16. The 16x16 one tends to put the tiles right in the middle without issue (just be careful to put them in the correct halves) and the 8x8 gives you a lot more freedom to move the tiles by smaller pixel increments.
One thing I recommend is having a back-up copy of the original RTP tilesets and then just copy.pasting the whole of a set to a new image, save in that size and using it as the base of your new tileset.
If you still get them off by a few pixels, try using either 8x8 or 16x16. The 16x16 one tends to put the tiles right in the middle without issue (just be careful to put them in the correct halves) and the 8x8 gives you a lot more freedom to move the tiles by smaller pixel increments.
One thing I recommend is having a back-up copy of the original RTP tilesets and then just copy.pasting the whole of a set to a new image, save in that size and using it as the base of your new tileset.
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