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MOST MEMORABLE GAMING MOMENTS
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We all have moments of gaming that stick out in our minds. Maybe they're embarrassing, maybe they're joyous. Perhaps they're hilarity incarnate. Let's share shall we?
FF8
My brother and I played RPGs together a lot when we were younger. We'd take turns playing - I was the map keeper because I never got lost. He was the one who took down bosses that I couldn't. Together we made a formidable team that took down every game we came across - even some non-RPGs.
Come FF8. I was about 18-ish at the time? He's a few years younger. An older cousin told us how great a game it was, but that it was hard. Examples he listed were that it took him about a month to get to the Lunar Cry and the monster boss sleeping in the Research Facility.
So I bought the game, we set up camp in my room (summer holidays~) and set to it. Three days later we'd reached Lunar Cry, were at level 100 and had almost 100 of all the available magic at that point. We were ready to take on the Research Facility.
The first boss was a challenge that took us several times to beat. The last time (the time I beat it) brother was out doing something else. Finally beating that boss I descended into the depths of the facility and finally reached IT. The boss of all bosses, the giant who held Eden.
Figuring I'd just get a taste (and wiped) I engaged. And boy, did I engage. Zell went down pretty fast. Okay, fine, I had revives. Then Squall fell. Alright, revive. Then Selphie. Okay, this guy is hard. Revive.
Half an hour passed. I was knee deep in death and destruction. Selphie was the last of my group alive. I was out of revives, out of the big heals and just used my last potion. I had an Aura stone boosting my chances of Limit Break and a Hero Drink protecting me from being attacked. Selphie was at just over half-health, invisible and alone.
I'd already scrolled past that one spell I'd never used - The End. My buffs were running out fast and I was more than a bit worried. I'd already drawn Eden, and I was determined to keep it!
Finally, my invicibility wore off. Selphie was vulnerable to attack! The monster smashed her down to double digits. I had no healing items, no healing spells. It was nearing an hour on the damn boss and all I had left was Aura. Suddenly, it ran out.
I'm screaming at the screen - "COME ON! COME ON!" Enemy turn is about to come up again. Suddenly, Limit break. "Come on, Selphie. Come on. Pleasepleasepleasepleaseplea- YES! THE END MOTHER FUCKER!!! ADAM! ADAM I GOT HIM!"
Brother races into the room as The End starts to play. It's our first time ever seeing it. With bated breath we watch flowers bloom across the screen, then death. We scream and jump and cry! We won. We beat that boss! Our first try!
...then we never got past Tiamat.
FF8
My brother and I played RPGs together a lot when we were younger. We'd take turns playing - I was the map keeper because I never got lost. He was the one who took down bosses that I couldn't. Together we made a formidable team that took down every game we came across - even some non-RPGs.
Come FF8. I was about 18-ish at the time? He's a few years younger. An older cousin told us how great a game it was, but that it was hard. Examples he listed were that it took him about a month to get to the Lunar Cry and the monster boss sleeping in the Research Facility.
So I bought the game, we set up camp in my room (summer holidays~) and set to it. Three days later we'd reached Lunar Cry, were at level 100 and had almost 100 of all the available magic at that point. We were ready to take on the Research Facility.
The first boss was a challenge that took us several times to beat. The last time (the time I beat it) brother was out doing something else. Finally beating that boss I descended into the depths of the facility and finally reached IT. The boss of all bosses, the giant who held Eden.
Figuring I'd just get a taste (and wiped) I engaged. And boy, did I engage. Zell went down pretty fast. Okay, fine, I had revives. Then Squall fell. Alright, revive. Then Selphie. Okay, this guy is hard. Revive.
Half an hour passed. I was knee deep in death and destruction. Selphie was the last of my group alive. I was out of revives, out of the big heals and just used my last potion. I had an Aura stone boosting my chances of Limit Break and a Hero Drink protecting me from being attacked. Selphie was at just over half-health, invisible and alone.
I'd already scrolled past that one spell I'd never used - The End. My buffs were running out fast and I was more than a bit worried. I'd already drawn Eden, and I was determined to keep it!
Finally, my invicibility wore off. Selphie was vulnerable to attack! The monster smashed her down to double digits. I had no healing items, no healing spells. It was nearing an hour on the damn boss and all I had left was Aura. Suddenly, it ran out.
I'm screaming at the screen - "COME ON! COME ON!" Enemy turn is about to come up again. Suddenly, Limit break. "Come on, Selphie. Come on. Pleasepleasepleasepleaseplea- YES! THE END MOTHER FUCKER!!! ADAM! ADAM I GOT HIM!"
Brother races into the room as The End starts to play. It's our first time ever seeing it. With bated breath we watch flowers bloom across the screen, then death. We scream and jump and cry! We won. We beat that boss! Our first try!
...then we never got past Tiamat.
Good job, Lib. I was gonna start a thread like this but didn't have the content/idea for the OP.
A few come to mind for me. There was when I caught my first shiny Pokemon a little while ago. I was reading about some bullshit X/Y stuff on Serebii, and noticed some guys sig of all the shinies he caught- so I decided to pop in LeafGreen and play a little more, you know, what are the chances? If this guy found 30 or so, I should eventually get ONE.
I was talking to a friend on FB at the time and just walking around outside Cerulean city grinding before the gym. I got into a battle, and wasn't really paying attention, so I didn't see the startup scene. Lo and behold, I turn around and proceed to just fucking stare at the screen. I think I honestly did about twelve double takes when I saw the shiny Spearow just fucking sitting there. To quote my FB conversation reaction "I almost threw up when I saw it".
And that my friends is the origin story of my Fearow, Gold Roger.
A few come to mind for me. There was when I caught my first shiny Pokemon a little while ago. I was reading about some bullshit X/Y stuff on Serebii, and noticed some guys sig of all the shinies he caught- so I decided to pop in LeafGreen and play a little more, you know, what are the chances? If this guy found 30 or so, I should eventually get ONE.
I was talking to a friend on FB at the time and just walking around outside Cerulean city grinding before the gym. I got into a battle, and wasn't really paying attention, so I didn't see the startup scene. Lo and behold, I turn around and proceed to just fucking stare at the screen. I think I honestly did about twelve double takes when I saw the shiny Spearow just fucking sitting there. To quote my FB conversation reaction "I almost threw up when I saw it".
And that my friends is the origin story of my Fearow, Gold Roger.
Gol D Roger~
May he live long! XD
Man, shinies... we could have a whole topic just on catching shinies because they're such an exciting part of Pokemon. Man... now I wanna play and try to find a shiny on my X/Y. >.<; (I've only ever caught/seen two - the first was a Makuhita and the second was a Deerling. Same game. I had no idea that they were shinies at that time. xD )
May he live long! XD
Man, shinies... we could have a whole topic just on catching shinies because they're such an exciting part of Pokemon. Man... now I wanna play and try to find a shiny on my X/Y. >.<; (I've only ever caught/seen two - the first was a Makuhita and the second was a Deerling. Same game. I had no idea that they were shinies at that time. xD )
I may mostly be an RPG gamer, but my most memorable gaming experience actually came while playing a platformer, Super Ghouls and Ghosts.
Super Ghouls and Ghosts is part of the Ghosts and Goblins series, known for its obscene, unrelenting difficulty. I only got this particular game out when one of my friends was over, since we had made a project of trying to beat it together. We would swap control every time one of us lost a life (which was often, considering how brutal the game is.) Super Ghouls and Ghosts offers no mechanism to save your game or return to a level using a password, so each time you start a play session, you have to challenge the game anew.
We first started the game around the age of ten, and spent about a year hopelessly stuck at the second level. We spent another couple years stuck in the fourth level, and once we got past that, it took us at least a year longer to get all the way to the final level. Having finally gotten all the way to the end, we managed to beat what appeared to be the final boss... only to be rewarded by being sent back to the beginning of the game, on a higher difficulty level, with the new mission of getting back to the end again and beating the final boss with a previously inaccessible weapon, the Goddess Bracelet, a powerful, but tactically terrible weapon.
Since, as I previously mentioned, there is no way to save your progress in this game, every time we wanted to give this mission another shot, we had to start the game from the very beginning again, and win the whole game the first time around, which had already taken us over four years to accomplish in the first place. But we were getting better at playing it, and this soon became a regular occurrence in our play sessions. Even so, the Goddess Bracelet was such a terrible weapon that we remained stalled at this point for at least another two years, unable to get past the final boss while wielding it. Finally, by this point well into our teens, the two of us managed in a play session to get to the final boss, wearing the gold armor which fully powers up your attack (and breaks in one hit like any other armor,) and get through the first phase of the boss without taking a hit. I was the one in control, and I felt like I was in the zone. I had the second form on the ropes, and I was confident that this time, I could handle it without even taking that single survivable hit...
And then my dad walks in, trips over the SNES controller cord, and knocks the console off of the shelf, resetting the game.
From then on, my friend and I would joke that if anyone ever got close to beating that game, they would be prevented by divine intervention. We never did get to the end of that game playing together. He's since beaten it on an emulator using save states, but I am resolute that this Doesn't Count, and refuse to play it that way.
Super Ghouls and Ghosts is part of the Ghosts and Goblins series, known for its obscene, unrelenting difficulty. I only got this particular game out when one of my friends was over, since we had made a project of trying to beat it together. We would swap control every time one of us lost a life (which was often, considering how brutal the game is.) Super Ghouls and Ghosts offers no mechanism to save your game or return to a level using a password, so each time you start a play session, you have to challenge the game anew.
We first started the game around the age of ten, and spent about a year hopelessly stuck at the second level. We spent another couple years stuck in the fourth level, and once we got past that, it took us at least a year longer to get all the way to the final level. Having finally gotten all the way to the end, we managed to beat what appeared to be the final boss... only to be rewarded by being sent back to the beginning of the game, on a higher difficulty level, with the new mission of getting back to the end again and beating the final boss with a previously inaccessible weapon, the Goddess Bracelet, a powerful, but tactically terrible weapon.
Since, as I previously mentioned, there is no way to save your progress in this game, every time we wanted to give this mission another shot, we had to start the game from the very beginning again, and win the whole game the first time around, which had already taken us over four years to accomplish in the first place. But we were getting better at playing it, and this soon became a regular occurrence in our play sessions. Even so, the Goddess Bracelet was such a terrible weapon that we remained stalled at this point for at least another two years, unable to get past the final boss while wielding it. Finally, by this point well into our teens, the two of us managed in a play session to get to the final boss, wearing the gold armor which fully powers up your attack (and breaks in one hit like any other armor,) and get through the first phase of the boss without taking a hit. I was the one in control, and I felt like I was in the zone. I had the second form on the ropes, and I was confident that this time, I could handle it without even taking that single survivable hit...
And then my dad walks in, trips over the SNES controller cord, and knocks the console off of the shelf, resetting the game.
From then on, my friend and I would joke that if anyone ever got close to beating that game, they would be prevented by divine intervention. We never did get to the end of that game playing together. He's since beaten it on an emulator using save states, but I am resolute that this Doesn't Count, and refuse to play it that way.
I started playing RPGs when I was 13 or so ( around 2001. Yeah, I'm pretty late to the genre, considering some have been playing these sort of games since 8/9-ish ). I was introduced to them through the wonders of emulation, and mine was the Genesis. Phantasy Star IV was one of my first loves ( still is, to this day ) and I recall THAT ONE scene. When I saw it for the first time, and watched the whole lengthy cutscene, I had to switch off the game and cry myself to sleep...
Shining Force II brings back a lot of memories as well. I don't think I will ever forget the part where the main hero and his companions were shrunk down to fight chessmen. Boy, did I struggle with that chapter. And my best Fire Emblem memory was during Blazing Sword ( just Fire Emblem/FE7 in the US ) was when I finished the prologue and getting all weepy because I was thinking to myself, "No. The game can't end now. It was too short!" Boy was I wrong. That game took me 24 hours to clear. For a handheld game, pretty long.
Shining Force II brings back a lot of memories as well. I don't think I will ever forget the part where the main hero and his companions were shrunk down to fight chessmen. Boy, did I struggle with that chapter. And my best Fire Emblem memory was during Blazing Sword ( just Fire Emblem/FE7 in the US ) was when I finished the prologue and getting all weepy because I was thinking to myself, "No. The game can't end now. It was too short!" Boy was I wrong. That game took me 24 hours to clear. For a handheld game, pretty long.
The most memorable moment I've had in video game history goes back to 1995-ish. I was playing around with a little program called the Universal Game Editor. The game I was hacking? Heroes of Might and Magic II - The Succession Wars.
I set one of my heroes Spell Power to a high number, and gave them the Armageddon spell. For reference purposes, Armageddon deals damage to the entire battlefield (friend and foe alike) equal to fifty times a hero's spell power. Here's the kicker: when I loaded my game, the stat screen displayed a negative number for spell power. I engaged in a battle to find out how this all interacted.
The results were the most glorious thing I ever saw in a video game. Not only did Armageddon deal the appropriate amount of damage (yes, it was a negative number), but troop stacks increased!
I made a video attempting to showcasing the interaction with negative spell power and Armageddon, but I never uploaded it to Youtube, or any place like that. I did, however, upload it into my locker.
I set one of my heroes Spell Power to a high number, and gave them the Armageddon spell. For reference purposes, Armageddon deals damage to the entire battlefield (friend and foe alike) equal to fifty times a hero's spell power. Here's the kicker: when I loaded my game, the stat screen displayed a negative number for spell power. I engaged in a battle to find out how this all interacted.
The results were the most glorious thing I ever saw in a video game. Not only did Armageddon deal the appropriate amount of damage (yes, it was a negative number), but troop stacks increased!
I made a video attempting to showcasing the interaction with negative spell power and Armageddon, but I never uploaded it to Youtube, or any place like that. I did, however, upload it into my locker.
Me managing to beat both No More Heroes' on Bitter mode.
They're not terribly hard games by themselves, but the difficulty increases heavily on both, so I personally consider it an achievement.
They're not terribly hard games by themselves, but the difficulty increases heavily on both, so I personally consider it an achievement.
In the Shiny Pokemon vein: My first shiny that I saw was a shiny Macargo in Pokemon Platinum. I was really confused as to what it was as I had no idea what a shiny was. My plan was to catch it but it was in a double battle so I couldn't and I sat there hacking away at it and its partner. I had killed the other one but my other pokemon was berserked from some move that escapes my mind and killed it. Now, this didn't destroy me immediately but after I looked it up I realized what it was and went back in for another. And I found another shiny Macargo in another double battle at the same place. And I accidentally killed it with the same berserk pokemon. After accidentally recreating my first encounter I kind of just...freaked out.
Star Wars: Jedi Knight: Jedi Academy multiplayer. It was one of the first PC games I played, and it was also the first time I'd ever played online. Engaging in giant 12 person lightsaber free-for-alls is some of the best fun I've had in a video game.
I used to play Dungeon Fighter Online before the American version shut down (factoid: my user name came from my old witch--witches use brooms, teeheehee). When 70 cap came out, Nexon decided to give out special titles to the first person in each class to hit 70. So, two friends and I decided to do the sensible thing and play the game for 72 hours straight. Somewhere around the 65-70 hour mark, I actually started to hallucinate from sleep deprivation and believed, for short instances, that I was in the game. It was basically like a waking dream that I would drift in and out of every few minutes. During lucid moments, I found that my character was often running into a wall instead of heading into the next room, and then I would see one of my friends' characters doing the same thing, and I started to relate my hallucinations to them and found that they were experiencing similar things.
I've never taken hallucinogens or anything, so this was the only time in my life I've ever experienced anything like this, and it was just surreal. I'll never forget that.
I've never taken hallucinogens or anything, so this was the only time in my life I've ever experienced anything like this, and it was just surreal. I'll never forget that.
I think one of the most memorable moments (as in the one that popped into my head when I saw the thread) for me was from Pokemon Puzzle League of all things.
So I was like 12 or whatever at the time and I had grown addicted on Pokemon Puzzle League because it was basically as addictive as Bejewled is for old grandmas but a billion times more intricate and stragegic. A lot of the fun isn't in creating combos with the falling blocks via gravity, but in quickly moving your cursor around looking for those precious combos. The CPU isn't so bad for the first part of the game, and when you get your butt whooped you know that you just need to get better. Spot the patterns faster, learn to use the animation of the blocks disappearing to attack your opponent with more and still more blocks of DOOM! Ha ha!
It ain't so bad. But then you get to Bruno.
Holy hell.
At that point the CPU ain't pulling no punches. 4 seconds into a match, BAM BAM BAM! A bajillion garbage blocks flood your screen and you're primed to lose in moments. My well-trained cursor is simply no match for the inhuman speed & precision demonstrated by this impossible opponent. And yet...despite all that I somehow was able to hold my own. Time and time again I had tried and failed but this time....no way. I was holding my own?!
Neck and neck we were! Ten minutes I tell ya! Back and forth, the two of us, on the verge of DEATH but never quite getting there. I keep trying my damnedest, but he's got the advantage. I'm buried underneath a veritable mountain of garbage blocks while he's managed to create an entire real estate of screen for himself. I dig and dig, and slowly start making my way out. But he's set up for all kinds of nasty combos, and uses them to dire effect. I keep getting pounded, but still manage to be fast enough. Still, somehow, I can put the pressure back onto him.
My palms are sweating, its like 12 more minutes before I have to go onto the bus. I'm so close I can taste victory. I had never been so nervous or excited playing a game. And then suddenly, I didn't even see it coming - we had both been hanging out so long at the top of the screen. I beat him. I actually did it.
Mewtwo afterwards? Peh. "I beat frickin' Bruno I can do anything!"
So I was like 12 or whatever at the time and I had grown addicted on Pokemon Puzzle League because it was basically as addictive as Bejewled is for old grandmas but a billion times more intricate and stragegic. A lot of the fun isn't in creating combos with the falling blocks via gravity, but in quickly moving your cursor around looking for those precious combos. The CPU isn't so bad for the first part of the game, and when you get your butt whooped you know that you just need to get better. Spot the patterns faster, learn to use the animation of the blocks disappearing to attack your opponent with more and still more blocks of DOOM! Ha ha!
It ain't so bad. But then you get to Bruno.
Holy hell.
At that point the CPU ain't pulling no punches. 4 seconds into a match, BAM BAM BAM! A bajillion garbage blocks flood your screen and you're primed to lose in moments. My well-trained cursor is simply no match for the inhuman speed & precision demonstrated by this impossible opponent. And yet...despite all that I somehow was able to hold my own. Time and time again I had tried and failed but this time....no way. I was holding my own?!
Neck and neck we were! Ten minutes I tell ya! Back and forth, the two of us, on the verge of DEATH but never quite getting there. I keep trying my damnedest, but he's got the advantage. I'm buried underneath a veritable mountain of garbage blocks while he's managed to create an entire real estate of screen for himself. I dig and dig, and slowly start making my way out. But he's set up for all kinds of nasty combos, and uses them to dire effect. I keep getting pounded, but still manage to be fast enough. Still, somehow, I can put the pressure back onto him.
My palms are sweating, its like 12 more minutes before I have to go onto the bus. I'm so close I can taste victory. I had never been so nervous or excited playing a game. And then suddenly, I didn't even see it coming - we had both been hanging out so long at the top of the screen. I beat him. I actually did it.
Mewtwo afterwards? Peh. "I beat frickin' Bruno I can do anything!"
author=Desertopa
Super Ghouls and Ghosts
Oh and that's another one.
I was in Level 2, and opened up a chest with a scythe. "OHP" I said "DON'T GET THAT SCY-DO NOT GET THAT SCYTHE." I was explaining this to my friend because he hadn't seen the game and yeah he even went "Yeah don't get that scythe. I haven't even played but I know that's bad."
So its in the middle of the screen next to one of those pink spike things in just the right spot to make it an additonal screen hazard rather than a power-up. And I'm trying to figure out how to get by that and how to jump over one of the pathetically-tiny-so-as-to-make-you-question-why-it-makes-your-armor-fly-off stars that the plant guys shoot....when the damn projectile catches me by a pixel and sends me HURTLING toward the scythe...which makes no damn sense because most of the things in that game send you flying backward and not forward.
And I get the scythe. Right on cue with a thunderclap in the background. Glorious.
ALMOST as good as the time I got green armor and finally got me some upgraded arrows in level 1.
"Aw yeah, green armor! Homing missiles away!"
*jump* *fire arrows*
*gets hit by stationary target*
Corfaisus
"It's frustrating because - as much as Corf is otherwise an irredeemable person - his 2k/3 mapping is on point." ~ psy_wombats
7874
I've got so many stories! Due to the sheer quantity of them, I'll probably be editing this post a lot, but here's what I've got so far.
New Super Mario Bros. Wii:
On one instance, my father and I were playing co-op and making our way through world 3. Everything was going swimmingly until we reached the end of one of the levels. Now, I can't tell you which one it was exactly, but it came time to throw ourselves to the flagpole to score all them points. Unfortunately, we squandered any chance of getting a boost from wandering koopas or whatever to get us near the top, but I proposed that I pick up my father's character and throw him at the pole in the hopes that he'll be able to get further up than I would.
So here we go, I pick him up and start running for the flag. I throw him, he goes flying, and as if by some ironic, mathematical perfection, he lands directly at the base of the pole. The journey was short with the only utterance being a whooping cheer followed by stunned silence. Cue the laughter.
On another day, my friend and I were playing through any random levels we felt up for as this was long after I had beaten the game. We stopped by a frozen cave in world 4 and did a quick run through there. Once again, hilarity ensues as he picks me up and tosses me, sending me into the spiky ceiling and him sliding into a pit.
Goldeneye:
My brother was playing the Aztec Complex mission, as my father watched on, and had fought his way to Jaws. He whipped out his rocket launcher and unloaded into his enemy, the many explosions causing the game to lag significantly which aided to create this moment. Suddenly, from behind the wall of fire, Jaws' limp body, having been taken out by said explosions, flew forward face first into the screen as though a 3D movie. Having not expected this, my brother and father screamed in surprise before settling back down and calling out to me to tell me what had happened.
Conker's Bad Fur Day:
Another good father-son story. My old man and I were playing teamed multiplayer in the Total War map as squirrels facing off against the Tediz. He was positioned at the doorway that opens up to the upper cliffs outside our base while I was in the sniper box. An unfortunate teddy found himself within both of our scopes in the middle of the grassy plateau shortly before we both released a single bullet from either side into him. Now normally when you get a headshot in this game, either half of the enemy's head splits off or the whole thing does, leaving said head chunk on the ground and a fountain of blood (stuffing in this case) spurting from the neck. This time, however, since we had both shot him in the head at different angles at the same exact time, the game glitched and his head just vanished before following through with the teddy slumping to the ground. Much laughter was had.
Halo:
A solo story that happened late last year. I was goofing around with the game for the first time in years and had made it to the second level. I was feeling pretty cocky in my ability to take whatever came at me, so much so that I wittingly half-assed my efforts come the part of the mission where you're supposed to fight the Covenant in the constructs after coming off the drop-ships.
There I was, running headlong into a grunt with the intent of a good pistol-whipping. As I got close, I began to chant the Oscar Mayer song as though I were walking on sunshine through oblivion. I had forgotten that grunts could throw plasma grenades (stickies) and this little bastard did just that, interrupting my song and forcing me to dodge it before it took me out.
My last words on the matter were "my bologna has a first name, it's OH JESUS!" *evade*
Final Fantasy 7:
Like the last story and, as a matter of fact, took place last night. I was getting into the spot of the game where I would eventually dress Cloud up as a woman to gain access to the Don's club but decided to wander around for a moment. Coming across an NPC standing outside the inn, I initiated small talk and found this person's only purpose to be an advertisement for the inn (as if I couldn't see that). Walking in and making my way along the first floor, I uttered to myself "a room, huh? Is it warm and inviting- toilet! :D" as I opened the first door to my left and found myself standing in the inn's bathroom.
Just before that, I had to sneak away from Aeris after resting at her house; a task that shouldn't have taken as long as it did. One try and I step on a squeaky floorboard. The next, I bump into her door, opening it and drawing attention to myself (awkward). When I had finally made it out, I made my way down the street to the opening in the wall where some NPCs were blocking my progression and lo and behold I found myself in the presence of Aeris again. I've got a bad habit of talking to myself, though had that not been the case, I'd have nothing to talk about now. Between making my way down the street and watching Aeris slide into frame, the "conversation" went a bit like this: "Well, I'm out. Hey, I bet those guys aren't there anymore because plot conv- son of a bitch..."
Legend of Zelda: Ocarina of Time:
The first time I encountered the Redeads... but fuck that.
New Super Mario Bros. Wii:
On one instance, my father and I were playing co-op and making our way through world 3. Everything was going swimmingly until we reached the end of one of the levels. Now, I can't tell you which one it was exactly, but it came time to throw ourselves to the flagpole to score all them points. Unfortunately, we squandered any chance of getting a boost from wandering koopas or whatever to get us near the top, but I proposed that I pick up my father's character and throw him at the pole in the hopes that he'll be able to get further up than I would.
So here we go, I pick him up and start running for the flag. I throw him, he goes flying, and as if by some ironic, mathematical perfection, he lands directly at the base of the pole. The journey was short with the only utterance being a whooping cheer followed by stunned silence. Cue the laughter.
On another day, my friend and I were playing through any random levels we felt up for as this was long after I had beaten the game. We stopped by a frozen cave in world 4 and did a quick run through there. Once again, hilarity ensues as he picks me up and tosses me, sending me into the spiky ceiling and him sliding into a pit.
Goldeneye:
My brother was playing the Aztec Complex mission, as my father watched on, and had fought his way to Jaws. He whipped out his rocket launcher and unloaded into his enemy, the many explosions causing the game to lag significantly which aided to create this moment. Suddenly, from behind the wall of fire, Jaws' limp body, having been taken out by said explosions, flew forward face first into the screen as though a 3D movie. Having not expected this, my brother and father screamed in surprise before settling back down and calling out to me to tell me what had happened.
Conker's Bad Fur Day:
Another good father-son story. My old man and I were playing teamed multiplayer in the Total War map as squirrels facing off against the Tediz. He was positioned at the doorway that opens up to the upper cliffs outside our base while I was in the sniper box. An unfortunate teddy found himself within both of our scopes in the middle of the grassy plateau shortly before we both released a single bullet from either side into him. Now normally when you get a headshot in this game, either half of the enemy's head splits off or the whole thing does, leaving said head chunk on the ground and a fountain of blood (stuffing in this case) spurting from the neck. This time, however, since we had both shot him in the head at different angles at the same exact time, the game glitched and his head just vanished before following through with the teddy slumping to the ground. Much laughter was had.
Halo:
A solo story that happened late last year. I was goofing around with the game for the first time in years and had made it to the second level. I was feeling pretty cocky in my ability to take whatever came at me, so much so that I wittingly half-assed my efforts come the part of the mission where you're supposed to fight the Covenant in the constructs after coming off the drop-ships.
There I was, running headlong into a grunt with the intent of a good pistol-whipping. As I got close, I began to chant the Oscar Mayer song as though I were walking on sunshine through oblivion. I had forgotten that grunts could throw plasma grenades (stickies) and this little bastard did just that, interrupting my song and forcing me to dodge it before it took me out.
My last words on the matter were "my bologna has a first name, it's OH JESUS!" *evade*
Final Fantasy 7:
Like the last story and, as a matter of fact, took place last night. I was getting into the spot of the game where I would eventually dress Cloud up as a woman to gain access to the Don's club but decided to wander around for a moment. Coming across an NPC standing outside the inn, I initiated small talk and found this person's only purpose to be an advertisement for the inn (as if I couldn't see that). Walking in and making my way along the first floor, I uttered to myself "a room, huh? Is it warm and inviting- toilet! :D" as I opened the first door to my left and found myself standing in the inn's bathroom.
Just before that, I had to sneak away from Aeris after resting at her house; a task that shouldn't have taken as long as it did. One try and I step on a squeaky floorboard. The next, I bump into her door, opening it and drawing attention to myself (awkward). When I had finally made it out, I made my way down the street to the opening in the wall where some NPCs were blocking my progression and lo and behold I found myself in the presence of Aeris again. I've got a bad habit of talking to myself, though had that not been the case, I'd have nothing to talk about now. Between making my way down the street and watching Aeris slide into frame, the "conversation" went a bit like this: "Well, I'm out. Hey, I bet those guys aren't there anymore because plot conv- son of a bitch..."
Legend of Zelda: Ocarina of Time:
The first time I encountered the Redeads... but fuck that.
Not good, but definitely memorable. It's 1986. I'm playing Dragon Warrior. I've been playing for two hours, and I save. Turn off the system just in time to turn on the news. It's for homework, you see. I'm supposed to watch the space shuttle launch and report on it. The space shuttle is the Challenger.
FFX
First let me say that I've still yet to complete this fucking game. orz
First time I rented it from a video store and used my cousins' PS2 to play it. I had to give it back after the week was up and managed to save it onto my only PS2 memory card. Fast forward a fortnight. Desperate to finish the game again I hire it out and... horror of all horrors my memory card is dead. First orz
A while after that I decided to give it another go. Borrowed out the game and this time also rented a PS2 since my cousin was using his. I left that game on for three days straight because I didn't have a memory card. Guess what happened the fourth day? If you guess was freak summer storm knocking out the power you'd be right.
Fast forward a few months. I've finally got my own PS2 and hire the game out again. I have a new memory card and am ready to rock and roll. Get to the fucking Mssr Dickhead-still-not-dead-fuck-you fight and die a lot. Leave the room, come back and brother has decided to use my PS2 to play a stupid fighting game... he saved over my fucking save.
Last time I'd finally bought the game. Almost at Zanarkand, managed to find all the treasures so far - all dem hidden ones - got the current summons and am ready to kick ass in the final dungeon. Save, double save, go to dinner. Get back, cat has knocked over my PS2. Disc is fine. PS2 is fine... fucking memory card destroyed on impact (split in half. I still have no idea how the fuck she managed it!)
Needless to say this will be one game I never complete because, apparently, I am struck with the FFX curse. And people wonder why I like X-2 better? (Apart fromt he great cast, fun game play, awesomely catchy music themes and go-gettem-girl attitude prevalent in the whole game? Also the unique setting - a world that is bouncing back after the great evil has been defeated? Yeah, fuck the haters. The battles in X-2 are heads and shoulders above those of X. Heads and fucking shoulders.)
Genso Suikoden
Yeah, everyone knows I have a thing for the Suikoden series. Let me tell you how that came to pass. Firstly, a little information about it. Originally the PAL version of the series had a very, very limited printing - even more limited than the NTSC version which you have to buy upward of $200. This makes that PAL version a very, very rare game. Remember this. I have a tale to make you cringe.
My grandmother got me in to games. She owned a Sega and we kids would plonk ourselves around her and watch her play Alex the Kidd and Teddy Boy, happily taking the controller when she got tired. Through the years she introduced us to the SNES, Playstation and PS2. There are a LOT of tales I could (and probably will later) tell about just the SNES 'era'.
It was during the Playstation era that she borrowed a game from my uncle - that game being the original Suikoden. We sat in her room and helped her find the 108 stars of destiny, in awe of the great story and (at that time) neat graphics that we were experiencing. Then came the boat... ah, gathering the fire spears.
We landed in the town where we were supposed to make contact, met with the guy and were about to head back to our castle on the lake when, suddenly, game frozen.
Yeah.
All that story and no resolution? I was spitting - I'd invested a part of myself into this world, loving the characters and the setting and plot only to have that happen? Fuck!
Fast forward a year. I was still annoyed at not being able to see the end of the game. I kept pestering her to borrow the game again - in the off hope that it would work now.
Only to hear he'd thrown the disc out because, it turned out, it had cracked. It was only years later that I realised what a horrific thing that was. Original - very limited - PAL version of the game, gone. Because of a fucking crack. orz
Join me, fellow gamers, in mourning the loss of that disc. ;.;
Of course, eventually I got a job and managed to buy the game (and all the others in the series) for myself, but the story haunted me for years and I was highly excited when I finally recieved the damn game... only to realise I had a PAL system and had bought an NTSC game.
orz
Well... I eventually managed to
I don't really remember that many individual moments. But there's one in-game moment that stuck with me. Or at least it stuck with me so that one night while at work I started thinking about it. In Link's Awakening there is a moment where you meet with a girl on the beach. Spoiler alert the whole game is set in a dream so nothing that happens is real. So this scene is more poignant because of just that. Now there's a scene where you meet this girl and sit down beside her and she talks about life and whatnot. Link who is the silen protagonist is just sitting there listening.
Now in reality this scene isn't all that. When I remembered it I went on youtube to rewatch it. But in my memory I had the memory of playing my game boy in the middle of the night in the light of my bedlamp. Having fought my way through loads and loads of things and then sitting down in this very... serene scene. It was a moment of reflection in all that action. And maybe I didn't think that much of it back then it's still something that stuck with me. In fact it stuck with me so much that when I played through the game the second time (to do it without losing a life and get that special ending or something) I really looked forward to that one scene. So it must have been somewhat special.
Of course I didn't know English very well at the time either so that's probably why I put more depth in what was said than what was actually said :)
An out-of-game memorable... Era if you like is a summer between friends when we religiously played Tecmo Cup Soccer, a game that combines roleplaying and football in a way that made me wish all games did that. (and I guess this game and its stats is what led me, years later, to Football Management games) But we were a group of friends who played this a lot over a summer. Trying really hard to beat it (though I don't think we ever did) and going so far as to make a boardgame based on the concepts of the game (that is stats and obviously using that shiny d20 I got in the tabletop rpg I had got for my birthday earlier). It even went so far as when we were playing football outside we tried to create "super shots" that the characters in the game had and signature moves. (that obviously we had to shout loudly before using)
Now in reality this scene isn't all that. When I remembered it I went on youtube to rewatch it. But in my memory I had the memory of playing my game boy in the middle of the night in the light of my bedlamp. Having fought my way through loads and loads of things and then sitting down in this very... serene scene. It was a moment of reflection in all that action. And maybe I didn't think that much of it back then it's still something that stuck with me. In fact it stuck with me so much that when I played through the game the second time (to do it without losing a life and get that special ending or something) I really looked forward to that one scene. So it must have been somewhat special.
Of course I didn't know English very well at the time either so that's probably why I put more depth in what was said than what was actually said :)
An out-of-game memorable... Era if you like is a summer between friends when we religiously played Tecmo Cup Soccer, a game that combines roleplaying and football in a way that made me wish all games did that. (and I guess this game and its stats is what led me, years later, to Football Management games) But we were a group of friends who played this a lot over a summer. Trying really hard to beat it (though I don't think we ever did) and going so far as to make a boardgame based on the concepts of the game (that is stats and obviously using that shiny d20 I got in the tabletop rpg I had got for my birthday earlier). It even went so far as when we were playing football outside we tried to create "super shots" that the characters in the game had and signature moves. (that obviously we had to shout loudly before using)
Another one that I remember comes pretty recently from Mario Kart: Double Dash.
Me and a friend were playing it over some drinks, and getting really competitive (we were both at that "ballemer peak" where the booze actually makes you really fucking good at whatever you're doing). Anyways, we were finishing up a race on Yoshi Circuit and I was wrecking him as was the usual for that course back then. Near the end he manages to catch up with some combo of items, but I was still ahead by a decent margin and closing in on the finish line.
Now, I don't know how he managed this, but he pulled a fucking beautiful drift on the last turn, and swung right up beside me literally seconds before the crossing of the finish line. At this point we were both already yelling in competition, but then- blue sparks, shooting him across the line. After the rowdy screaming and howling died down we checked the end times of the race (He has a photo of this, but I don't have a copy of it). He beat me by 0.001 seconds.
Me and a friend were playing it over some drinks, and getting really competitive (we were both at that "ballemer peak" where the booze actually makes you really fucking good at whatever you're doing). Anyways, we were finishing up a race on Yoshi Circuit and I was wrecking him as was the usual for that course back then. Near the end he manages to catch up with some combo of items, but I was still ahead by a decent margin and closing in on the finish line.
Now, I don't know how he managed this, but he pulled a fucking beautiful drift on the last turn, and swung right up beside me literally seconds before the crossing of the finish line. At this point we were both already yelling in competition, but then- blue sparks, shooting him across the line. After the rowdy screaming and howling died down we checked the end times of the race (He has a photo of this, but I don't have a copy of it). He beat me by 0.001 seconds.
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