CAN YOU DO THIS WITH SYMPHONY BATTLE SYSTEMS?
Posts
Pages:
1
Hi, is it possible for a weapon to have a special animation like this throw bomb skill that is made here?: http://forums.rpgmakerweb.com/index.php?/topic/19884-a-guide-to-yamis-battle-symphony/
Thank you in advance.
Thank you in advance.
ALright, I sorta figured out how to do this, but...
Is there anything wrong with this note?
"<target action>
move user: forward, 6, wait
create icon: user, weapon
create icon: user, shield
icon throw user: target, shield, 20, 60, wait
animation 13: target, wait
skill effect: dmg, calc
move user: origin
stance: user, idle"
This is for a Bow, with the weapon being the bow and the shield being the arrow, but the arrow never shows up. What is wrong here?
Is there anything wrong with this note?
"<target action>
move user: forward, 6, wait
create icon: user, weapon
create icon: user, shield
icon throw user: target, shield, 20, 60, wait
animation 13: target, wait
skill effect: dmg, calc
move user: origin
stance: user, idle"
This is for a Bow, with the weapon being the bow and the shield being the arrow, but the arrow never shows up. What is wrong here?
Well tbh I don't know the script, but from a quick glance
create icon: user, shield
seems to be the issue. If my deduction is correct, that is creating an icon based on the actors shield equipped. If bombs are in the shield slot, does it have an icon? Also does the weapon, Bow Icon, appear? Also looks like you're missing the "icon delete: user, x" but that wouldn't be the issue with getting it to appear :P
in the example from that link they used
create icon: user, item, hand, x
x being the icon index, and I'm guessing hand is the starting position for the icon? Not sure on that.
create icon: user, shield
seems to be the issue. If my deduction is correct, that is creating an icon based on the actors shield equipped. If bombs are in the shield slot, does it have an icon? Also does the weapon, Bow Icon, appear? Also looks like you're missing the "icon delete: user, x" but that wouldn't be the issue with getting it to appear :P
in the example from that link they used
create icon: user, item, hand, x
x being the icon index, and I'm guessing hand is the starting position for the icon? Not sure on that.
Pages:
1













